Mount (3.5e Class)

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Companion[edit]

A trusted and loyal companion of their rider.

Making a Companion[edit]

Abilities: Strength, and Consitution.

Races: typically any monsterious, beast, or monsterous humanoid.

Alignment: Shared of that of their rider.

Starting Gold: 6d10 * 10 gp (330 gp).

Starting Age: Simple.

Table: Companion

Hit Die: d12

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +2 +2 Bond, Multi-Attack, Track, Endurance, Bonus Feat, Natural armor +1
2nd +2 +3 +3 +3 Skill Focus: Survival, Skill Focus: Move Silent, Aid Bond 3/day
3rd +3 +3 +3 +3 Steadfast Determination, Healing Bond, Able Dodger
4th +4 +4 +4 +4 Bonus Feat, Natural armor +2
5th +5 +4 +4 +4 Combat Bond 5/day
6th +6/1 +5 +5 +5 Bonus Feat
7th +7/2 +5 +5 +5 Aid Bond 5/day
8th +8/3 +6 +6 +6 Bonus Feat, Natural Armor +3
9th +9/4 +6 +6 +6 Protective Bond
10th +10/5 +7 +7 +7 Bonus Feat
11th +11/6/1 +7 +7 +7
12th +12/7/2 +8 +8 +8 Bonus Feat, Natural armor +4
13th +13/8/3 +8 +8 +8
14th +14/9/4 +9 +9 +9 Bonus Feat
15th +15/10/5 +9 +9 +9
16th +16/11/6/1 +10 +10 +10 Bonus Feat, Natural armor +5
17th +17/12/7/2 +10 +10 +10
18th +18/13/8/3 +11 +11 +11 Bonus Feat
19th +19/14/9/4 +11 +11 +11 Life Bond
20th +20/15/10/5 +12 +12 +12 Bonus Feat, Natural armor +6

Class Skills (6 + Int modifier per level, ×4 at 1st level)
Balance (Dex), Climb (Str), Hide (Dex) Jump (Str), Listen (Wis), Move Silently (Dex), Spot (Wis), Survival (Wis).

Class Features[edit]

Weapon and Armor Proficiency: No weapons. All armor, except shields.


Bond - The Mount and rider can speak with each other though a telepathic link. Also the Companion Knows where her rider is, and the rider's condition at all times.

Aid Bond - as a swift action the Companion can assist its rider in dodging attacks. +2 to Rider AC.

Natural armor - the companion gains additional natural armor as she levels.

Steadfast Determination - use Constitution modifier instead of Wisdom for Fortitude saves

Able Dodger - Because the rider relies on the Companion to dodge away from magical attacks, the Companion gains a +2 to reflex saves.

Healing Bond - The Companion can heal its rider an amount equal to HD * Con mod /a day.

Combat Bond - The Companion can inspire her rider, increasing his attack. +2 to attack 5/day

Protective Bond - The Companion gets a +5 bonus to its attack and damage if her rider has fallen. (unconscious or dying)

Life Bond - While mounted on the Mount the Rider can negate damage, points negated is (Mount level * con bonus) + (Rider level * Con bonus) a day.


Campaign Information[edit]

Playing a Mount[edit]

Religion: Typically what their riders religion is.

Other Classes: Works well with all classes.

Combat: The trusty mount, and loyal companion.



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