Mother's Chili (5e Equipment)

From D&D Wiki

Jump to: navigation, search
Jester.jpg
April Fools!
This content is not designed for use in regular games, and may affect overall balance and gameplay. Take caution when using this material.

"Hmm, yes we must rest. Settle down the children, while I make us some M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕'̷̘̋̄̏̿s̷̪̅̆́̇̈́̇ ̶̢̹͎͙̥͉̋͑͗̄̕C̶̛̖̄̐͑̒̓̈̄ḧ̴̗̗̘̭̤͔̇̓̐̈́̒̈́ͅi̶̧̢̮̪̝͈̬̐͌̽l̴̛̯̋̐͛̂̈́̀̚ī̵̧̪̠̈́́." ~Clerence da Cleric, son of M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕, creator of M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕'̷̘̋̄̏̿s̷̪̅̆́̇̈́̇ ̶̢̹͎͙̥͉̋͑͗̄̕C̶̛̖̄̐͑̒̓̈̄ḧ̴̗̗̘̭̤͔̇̓̐̈́̒̈́ͅi̶̧̢̮̪̝͈̬̐͌̽l̴̛̯̋̐͛̂̈́̀̚ī̵̧̪̠̈́́

M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕'̷̘̋̄̏̿s̷̪̅̆́̇̈́̇ ̶̢̹͎͙̥͉̋͑͗̄̕C̶̛̖̄̐͑̒̓̈̄ḧ̴̗̗̘̭̤͔̇̓̐̈́̒̈́ͅi̶̧̢̮̪̝͈̬̐͌̽l̴̛̯̋̐͛̂̈́̀̚ī̵̧̪̠̈́́ is unique in the way that it is created by M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕, and blessed by the gods. Whenever a character speaks of M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕'̷̘̋̄̏̿s̷̪̅̆́̇̈́̇ ̶̢̹͎͙̥͉̋͑͗̄̕C̶̛̖̄̐͑̒̓̈̄ḧ̴̗̗̘̭̤͔̇̓̐̈́̒̈́ͅi̶̧̢̮̪̝͈̬̐͌̽l̴̛̯̋̐͛̂̈́̀̚ī̵̧̪̠̈́́, their voice deepens tenfold, as they switch to the usage of their primal vocal chords, and a low, rattling noise ensues. Think rumbling voice coming from the depths of the earth. Coincidentally, stomachs also make similar noises when deprived of M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕'̷̘̋̄̏̿s̷̪̅̆́̇̈́̇ ̶̢̹͎͙̥͉̋͑͗̄̕C̶̛̖̄̐͑̒̓̈̄ḧ̴̗̗̘̭̤͔̇̓̐̈́̒̈́ͅi̶̧̢̮̪̝͈̬̐͌̽l̴̛̯̋̐͛̂̈́̀̚ī̵̧̪̠̈́́. The basic recipe provides 1d6+con mod healing. The chili must be made during a short or long rest, and can only be made once per day, creating 5 servings each time it is made. Exceptions to this rule can be made at the discretion of your dungeon master, in instances like a cook-off, a restaurant meal, or other such events. M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕'̷̘̋̄̏̿s̷̪̅̆́̇̈́̇ ̶̢̹͎͙̥͉̋͑͗̄̕C̶̛̖̄̐͑̒̓̈̄ḧ̴̗̗̘̭̤͔̇̓̐̈́̒̈́ͅi̶̧̢̮̪̝͈̬̐͌̽l̴̛̯̋̐͛̂̈́̀̚ī̵̧̪̠̈́́ also cannot be made by orphans, as it was made by M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕, following a divine vision granted by the gods. However, orphans regain 1 more hit point than others, as the tender touch of M̸̨͍͇̩̠̼̥͕̋̂͆̏̔͆̌̆ǒ̷̺͇͈̦͖̈t̸̘̑͋h̵̬͖̗͑͆͂̇e̷͓̞̝̤͔͐́͠r̸͕̲̱̥̞͖̱̉̇̅̇͗̚ can be felt in the chili. They cherish this embrace more than others, and as that delicious warmth spreads through their body, increasing blood flow and clearing the mind, they feel comforted by an ethereal presence. Each additional ingredient provides bonuses, if successfully integrated into the recipe. Each ingredient added requires the cook to make a DC 10 savings throw, using a proficiency with cook's utensils if they have one. Rarer ingredients may be harder to integrate, but with greater rewards. The rarity of M̸̟͒͋ͅǒ̵̞͖̗͚̮̜̀̄ț̷̟͋̾̌͒h̷̡̠̼̫̭̻̭͙͆͌̈͝ė̴̺̞̖̅̑͌̓̈̓r̷̻̖̮̬̭̯̖͛̎́̕'̷̘̋̄̏̿s̷̪̅̆́̇̈́̇ ̶̢̹͎͙̥͉̋͑͗̄̕C̶̛̖̄̐͑̒̓̈̄ḧ̴̗̗̘̭̤͔̇̓̐̈́̒̈́ͅi̶̧̢̮̪̝͈̬̐͌̽l̴̛̯̋̐͛̂̈́̀̚ī̵̧̪̠̈́́ increases with its ingredients as well. Each ingredient added influences the F̴̻̯̥̝̊̉͒͌̄̈͝͝l̴̨̗̹̾̍̆̓̈̄̔͌a̸̪̿̊̇̒̿̚v̶̯̆͆̽̀̿̒͗ǫ̷̰̜͌͝ŗ̶̛͕̤͙̿́͌̊̿͛͝ ̵̤̦̱̦̘̤̜̑͐̃̈́͝F̷̱̱͈̫̭̙͆͂̓͒̍̚͠ȃ̶͍͓͚̬̩̦͗͘č̷̹̯͎̑͛ṫ̷̮͚̈́̐̽͘o̵̢͇͇̰͂r̸̢̼̹̖̟͕͊̅̍͜ of the chili. The F̴̻̯̥̝̊̉͒͌̄̈͝͝l̴̨̗̹̾̍̆̓̈̄̔͌a̸̪̿̊̇̒̿̚v̶̯̆͆̽̀̿̒͗ǫ̷̰̜͌͝ŗ̶̛͕̤͙̿́͌̊̿͛͝ ̵̤̦̱̦̘̤̜̑͐̃̈́͝F̷̱̱͈̫̭̙͆͂̓͒̍̚͠ȃ̶͍͓͚̬̩̦͗͘č̷̹̯͎̑͛ṫ̷̮͚̈́̐̽͘o̵̢͇͇̰͂r̸̢̼̹̖̟͕͊̅̍͜ has a maximum of 4, and each ingredient increases that factor differently. Each ingredient added has a cost associated with it. Also, a mess kit MUST be used to make and hold each serving of chili. When the chili is consumed, the mess kits can be reused. M̸̨͍͇̩̠̼̥͕̋̂͆̏̔͆̌̆ǒ̷̺͇͈̦͖̈t̸̘̑͋h̵̬͖̗͑͆͂̇e̷͓̞̝̤͔͐́͠r̸͕̲̱̥̞͖̱̉̇̅̇͗̚'̵͕̤̳̫̫̏̀̈́̀̂̓̈̇ş̷̘̙̫͆̊̋̽̊̌̐̅ ̷̨̡̜͚̓̀Č̷̛̬̓́̄͠h̵̲͍̊̓̈́͆͑̌͝i̶̢̢̳̠͎͓͑͛͒̅̽͂͘l̷͍̞̻͍̋̓͋̋͘ͅï̵̯̭͖̐ can be consumed using 1 action, and you will gain hit points and buffs accordingly. M̸̨͍͇̩̠̼̥͕̋̂͆̏̔͆̌̆ǒ̷̺͇͈̦͖̈t̸̘̑͋h̵̬͖̗͑͆͂̇e̷͓̞̝̤͔͐́͠r̸͕̲̱̥̞͖̱̉̇̅̇͗̚'̵͕̤̳̫̫̏̀̈́̀̂̓̈̇ş̷̘̙̫͆̊̋̽̊̌̐̅ ̷̨̡̜͚̓̀Č̷̛̬̓́̄͠h̵̲͍̊̓̈́͆͑̌͝i̶̢̢̳̠͎͓͑͛͒̅̽͂͘l̷͍̞̻͍̋̓͋̋͘ͅï̵̯̭͖̐ is always warm and toasty, just like M̷̡̩̪͒͂̈́̕o̵̟̭̬̟͆̂̅̇͊̀͒̃́̄͛͜͝t̷̢͚͔͍̰͕͔̟̳͗̎́h̵̛̛̻̿̒̈́̌̽͆͐̇̿̐͠e̸̩̘̞̭͔̠̥̝͐̉͑̍͒́̈͑̀̋̓͝͝ř̸̡̟̯̩͖̖͔͇̩̫͙̗̹̂̓̈̃͒͊̔'̶̨͔͍̮͈̪̙͎͕̖̪̊̄̂͌̏͋͂͑̈́̀̏́̇͝ṣ̶͈͖̯̋͒̑͆̔́͆ͅ ̷̢̡̘̱͙̭̘̻̞̝̀͊̊̓̅̆̄B̸̨͚̦̰̮͍͇̜̫̖̥͖̓̃̓͊̐̈́̌̚͜ŗ̶̤̤̻̦͖͙̩͉̺̻̫̎̇̃̾ḝ̴̢̧͓̦͈͕̤̂͝d̵̡̛̝̖̘̺̥͍͍͙͖͇̮̾̒͆͑̔̿̊d̶͕̙̰̝͊̅̋̋̾̾́͘.

Cost: see ingredient list
Rarity: common-legendary
Weight: 1lb per serving, regardless of ingredients

Ingredients
Basic M̸̨͍͇̩̠̼̥͕̋̂͆̏̔͆̌̆ǒ̷̺͇͈̦͖̈t̸̘̑͋h̵̬͖̗͑͆͂̇e̷͓̞̝̤͔͐́͠r̸͕̲̱̥̞͖̱̉̇̅̇͗̚'̵͕̤̳̫̫̏̀̈́̀̂̓̈̇ş̷̘̙̫͆̊̋̽̊̌̐̅ ̷̨̡̜͚̓̀Č̷̛̬̓́̄͠h̵̲͍̊̓̈́͆͑̌͝i̶̢̢̳̠͎͓͑͛͒̅̽͂͘l̷͍̞̻͍̋̓͋̋͘ͅï̵̯̭͖̐

(Must use cook's utensils- 8gp)

  • 1 mess kit per serving- 2sp each
  • 1lb of beans- 5gp
  • 1lb of pepper- [FIND COST]
  • Spend the rest of the time cooking it and praying to the gods (if you want)


Optional Ingredients
(if you add double the required amount, DC for integration decreases by 2. Only applied once.) When making check, add proficiency with Cook's utensils (if you have it) Amount of each ingredient is the amount received with a single purchase (according to player's handbook)
+1 F̴̻̯̥̝̊̉͒͌̄̈͝͝l̴̨̗̹̾̍̆̓̈̄̔͌a̸̪̿̊̇̒̿̚v̶̯̆͆̽̀̿̒͗ǫ̷̰̜͌͝ŗ̶̛͕̤͙̿́͌̊̿͛͝ ̵̤̦̱̦̘̤̜̑͐̃̈́͝F̷̱̱͈̫̭̙͆͂̓͒̍̚͠ȃ̶͍͓͚̬̩̦͗͘č̷̹̯͎̑͛ṫ̷̮͚̈́̐̽͘o̵̢͇͇̰͂r̸̢̼̹̖̟͕͊̅̍͜
  • oil - AC increases by 1(1min)- 1sp
  • soap - cures sicknesses/diseases- 2cp
  • wheat - regain 2 additional hit points- 1cp
  • flour - regain 4 additional hit points- 2cp
  • salt - add +2 to next die roll- 5cp


+2 F̴̻̯̥̝̊̉͒͌̄̈͝͝l̴̨̗̹̾̍̆̓̈̄̔͌a̸̪̿̊̇̒̿̚v̶̯̆͆̽̀̿̒͗ǫ̷̰̜͌͝ŗ̶̛͕̤͙̿́͌̊̿͛͝ ̵̤̦̱̦̘̤̜̑͐̃̈́͝F̷̱̱͈̫̭̙͆͂̓͒̍̚͠ȃ̶͍͓͚̬̩̦͗͘č̷̹̯͎̑͛ṫ̷̮͚̈́̐̽͘o̵̢͇͇̰͂r̸̢̼̹̖̟͕͊̅̍͜
  • Ginger - DC+1 - advantage on attacks(1min)- [FIND COST]
  • Cinnamon - DC+2 - add proficiency bonus to attack rolls. if already proficient, double bonus- 2gp
  • Cloves - DC+4 - Advantage on 2 rolls of choice. Disappears when you take a long rest or eat another M̸̨͍͇̩̠̼̥͕̋̂͆̏̔͆̌̆ǒ̷̺͇͈̦͖̈t̸̘̑͋h̵̬͖̗͑͆͂̇e̷͓̞̝̤͔͐́͠r̸͕̲̱̥̞͖̱̉̇̅̇͗̚'̵͕̤̳̫̫̏̀̈́̀̂̓̈̇ş̷̘̙̫͆̊̋̽̊̌̐̅ ̷̨̡̜͚̓̀Č̷̛̬̓́̄͠h̵̲͍̊̓̈́͆͑̌͝i̶̢̢̳̠͎͓͑͛͒̅̽͂͘l̷͍̞̻͍̋̓͋̋͘ͅï̵̯̭͖̐- 3gp


+3 F̴̻̯̥̝̊̉͒͌̄̈͝͝l̴̨̗̹̾̍̆̓̈̄̔͌a̸̪̿̊̇̒̿̚v̶̯̆͆̽̀̿̒͗ǫ̷̰̜͌͝ŗ̶̛͕̤͙̿́͌̊̿͛͝ ̵̤̦̱̦̘̤̜̑͐̃̈́͝F̷̱̱͈̫̭̙͆͂̓͒̍̚͠ȃ̶͍͓͚̬̩̦͗͘č̷̹̯͎̑͛ṫ̷̮͚̈́̐̽͘o̵̢͇͇̰͂r̸̢̼̹̖̟͕͊̅̍͜
  • Saffron - DC+6 - double the hit points gained- 15gp
  • Acid - DC+8 - gain 1 use of Acid Spew with an automatic hit (15 ft cone, 3d6 acid damage), usable as a bonus action- 25gp


+4 F̴̻̯̥̝̊̉͒͌̄̈͝͝l̴̨̗̹̾̍̆̓̈̄̔͌a̸̪̿̊̇̒̿̚v̶̯̆͆̽̀̿̒͗ǫ̷̰̜͌͝ŗ̶̛͕̤͙̿́͌̊̿͛͝ ̵̤̦̱̦̘̤̜̑͐̃̈́͝F̷̱̱͈̫̭̙͆͂̓͒̍̚͠ȃ̶͍͓͚̬̩̦͗͘č̷̹̯͎̑͛ṫ̷̮͚̈́̐̽͘o̵̢͇͇̰͂r̸̢̼̹̖̟͕͊̅̍͜
  • Alchemist's Fire - DC+10 - gain 2 uses of Fire Spew with an automatic hit (30 ft line, 3d6 fire damage), usable as an action. Roll a d6. ona 1, add the oil ingredient effect. On a 2, add the soap ingredient effect. On a 3, add the wheat ingredient effect. On a 4, add the flour ingredient effect. On a 5, add the salt ingredient effect. On a 6, re roll twice, re rolling any 6'es.

"And so it is complete. My masterpiece. The purest form of M̸̨͍͇̩̠̼̥͕̋̂͆̏̔͆̌̆ǒ̷̺͇͈̦͖̈t̸̘̑͋h̵̬͖̗͑͆͂̇e̷͓̞̝̤͔͐́͠r̸͕̲̱̥̞͖̱̉̇̅̇͗̚'̵͕̤̳̫̫̏̀̈́̀̂̓̈̇ş̷̘̙̫͆̊̋̽̊̌̐̅ ̷̨̡̜͚̓̀Č̷̛̬̓́̄͠h̵̲͍̊̓̈́͆͑̌͝i̶̢̢̳̠͎͓͑͛͒̅̽͂͘l̷͍̞̻͍̋̓͋̋͘ͅï̵̯̭͖̐!" ~Clerence da Cleric, just after having successfully created the most powerful M̸̨͍͇̩̠̼̥͕̋̂͆̏̔͆̌̆ǒ̷̺͇͈̦͖̈t̸̘̑͋h̵̬͖̗͑͆͂̇e̷͓̞̝̤͔͐́͠r̸͕̲̱̥̞͖̱̉̇̅̇͗̚'̵͕̤̳̫̫̏̀̈́̀̂̓̈̇ş̷̘̙̫͆̊̋̽̊̌̐̅ ̷̨̡̜͚̓̀Č̷̛̬̓́̄͠h̵̲͍̊̓̈́͆͑̌͝i̶̢̢̳̠͎͓͑͛͒̅̽͂͘l̷͍̞̻͍̋̓͋̋͘ͅï̵̯̭͖̐ in existence, signaling by divine right that he, Clerence da Cleric, was to wield M̸̨͍͇̩̠̼̥͕̋̂͆̏̔͆̌̆ǒ̷̺͇͈̦͖̈t̸̘̑͋h̵̬͖̗͑͆͂̇e̷͓̞̝̤͔͐́͠r̸͕̲̱̥̞͖̱̉̇̅̇͗̚'̵͕̤̳̫̫̏̀̈́̀̂̓̈̇ş̷̘̙̫͆̊̋̽̊̌̐̅ ̷̨̡̜͚̓̀Č̷̛̬̓́̄͠h̵̲͍̊̓̈́͆͑̌͝i̶̢̢̳̠͎͓͑͛͒̅̽͂͘l̷͍̞̻͍̋̓͋̋͘ͅï̵̯̭͖̐. THAT is why he is your savior!


Back to Main Page5e HomebrewEquipmentAdventuring Gear

Home of user-generated,
homebrew pages!


Advertisements: