Mobian (5e Race)

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Mobian

“I TOLD YOU! I'm not a RAT! I'm a hedgehog!" —Sonic The Hedgehog, Sonic And The Secret Rings

Physical Desciption

sonic_and_tails_by_g_wolfe-d4y2a7k.jpg
A pair of Mobians, an Erinaceinae and a Vulpine.

Mobians are a race of anthropomorphic animals that seek to coexist with nature and all other races. Their species has existed since time immemorial, wherever one can find history, they can be assured Mobians were there to witness it. Mobians are omnivorous, regardless of the creature they resemble. Mobians often seek interspecies relationships, courting Humans, Elves, etc. Expect any encounter with a Mobian to be casual, amicable, and above all else, fun.

History

Mobians, since time began have been Guardians for the 7 Chaos Emeralds, gemstones of immense power. Their entire religion, the Chaos Order, revolves around these seven multicolored gems. Without the Guardians of Chaos (7 chosen Mobians) to guard and protect them, the entire world would fall into disorder.

Society

Mobians have a society similar to that of Humans and Elves, except for the fact all Mobians will work around nature, never disrupting its peaceful balance.

Mobian Names

Male: Sonic, Shadow, Miles, Knuckles, Scourge, Silver, Mephiles

Female: Amy, Sally, Bunnie, Cream, Vanilla, Tikal

Mobian Traits

Mobians are melee fighters and mages by nature. They tend to lean towards melee attacks and magical buffs.
Ability Score Increase. Your Dexterity score increases by 2.
Age. Mobians mature at age 12 and often live to be over 100 years old.
Alignment. Mobians tend towards true neutral, however, they are rare, chaotic evil to lawful good mobians are known to exist.
Size. Usually around 3 and a half feet, and weighing under 100 lbs. Your size is Small.
Speed. Your base walking speed is 40 feet.
Natural Armor. Mobians often go without clothes and armor, feeling it be too restrictive. When unarmored, your Armor Class is equal to 12 + your Dexterity modifier.
Nimble. You can move through the space of any creature that is of a size larger than yours.
Languages. You can speak, read, and write Common and one other language of your choice.
Subrace. Two main subraces of mobians populate the worlds of Dungeons and Dragons: Vulpine and Erinaceinae. Choose one of these subraces.

Vulpine

“Sly as a fox, looks like one too.”

Ability Score Increase. Your Intelligence score increases by 1.
Kitsune Ancestry. You have advantage on saving throws against being charmed.

Erinaceinae

“You’re such a smooth operator. Ironic, given your quills.”

Ability Score Increase. Your Charismascore increases by 1.
Charming. You are proficient in the Persuasion skill.



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