Mirror Fiend (5e Creature)

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Medium fiend, any evil


Armor Class 17 (natural)
Hit Points 44 (8d8 + 8)
Speed 30 ft


STR DEX CON INT WIS CHA
14 (+2) 17 (+3) 12 (+1) 14 (+2) 16 (+3) 14 (+2)

Damage Resistances fire, poison
Senses Darkvision 60 ft (shared by all bodies). Passive Perception 11
Languages Common, Infernal
Challenge 10 (5,900 XP)


Replication A Mirror Fiend can create up to 7 duplicates, excluding its original body (detailed below). It can regain all uses of Replication when it dismisses all of its duplicates during a long rest. A Mirror Fiend will survive if even a single one of its duplicates live. When a Mirror Fiend takes a long rest while missing its original body, any one of its duplicates can gain 4 hit die and become a new "original" Mirror Fiend, while all the other duplicates disappear.

Reflective Skin When a Mirror fiend takes damage from a magical source, the damage is reduced by 1d6, to a minimum of 0.

ACTIONS

Multiattack. A Mirror Fiend can make two Claw attacks.

Duplicate. A Mirror Fiend creates a replicant of itself at a location it can see up to 30 feet away, at full health. The replicant can immediately make a Claw attack. Replicants have 4 hit die instead of 8. Replicants are capable of creating Replicants, but they have a combined pool of how many bodies they can have.

Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.


The mirror fiend is a tall demon with skin resembling crumbled diamonds. It is capable of duplicating itself to attack multiple foes at once.

A mirror fiend that is separated from all of its duplicates has a CR of 2 instead.



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