Mimiga (5e Race)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 00:13, 2 November 2023 (MDT) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: A race page is almost never complete when first created. For guidance, see the 5e Race Design Guide.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Mimiga[edit]

“Here sleeps Arthur, the true Mimiga hero.” -Gravestone of Arthur

Physical Description[edit]

Much like rabbits, Mimiga are covered in fur, have lop ears, short tails, and fluffy paws. Unlike rabbits, they stand on two legs. Mimiga fur is typically white, though individuals with lavender colored fur have been found to exist as well. Their eyes are beady and black. Mimiga stand at about 5 feet tall at the very tallest, and are fairly lightweight, weighing around 30 pounds. Mimiga like to wear simple clothing, usually a long shirt or robe, though some individuals wear goggles and other such gear.

Attitudes and Beliefs[edit]

Mimiga are peaceful folk that live by the traditions and customs of the villages they are born in. A large portion of them are farmers, though a few have other odd jobs like fishing or scientific pursuits. Mimiga almost never take up arms, as they are not exactly gifted when it comes to strength. Mimiga that do take up arms are often leaders or heroes amongst their clans. Mimiga farm and eat flowers as their ready source of food, but never red flowers. Upon eating a red flower, a Mimiga’s size and strength grows massively, but at the cost of their sanity and peaceful nature. After several days of being in this enraged state, the Mimiga who consumed the red flower will die of acute heart failure from the stress it puts on their body. Evil people have occasionally attempted to use Mimiga as weapons of mass destruction by gathering large amounts of them and force feeding them red flowers. Mimiga in this enraged state are referred to as Ravils.

Mimiga Names[edit]

Mimiga often name themselves after heroes or folklore figures from their village legends.

Male: Arthur, Igor, Itoh, Jack, Kanpachi, King, Mahin, Sandaime, Santa, Zett

Female: Chako, Chie, Megane, Sue, Toroko

Mimiga Traits[edit]

Ability Score Increase. Your Dexterity score increases by 2 and your Charisma score increases by 1.
Age. Mimiga mature faster than humans, reaching adulthood at about 8 years old. They live to 60 at the very oldest.
Alignment. Mimiga are fans of peace, thus tend toward good. They tend neither toward law nor chaos.
Size. Mimiga stand at about four and a half feet on average, and weigh somewhere around 30 pounds. Your size is medium.
Speed. Your base walking speed is <40> feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fluffy Fur. Your sleek fur gives you resistance to cold damage.
Keen Hearing. You have advantage on Wisdom (perception) checks that rely on hearing.
Lucky. When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Standing Leap. Your long jump is 25 feet, and your high jump is 15 feet, with or without a running start. When falling, you do not take damage if the fall is under 30 feet. After 30 feet, damage begins accumulating normally.
Mimiga Wisdom. You are proficient with the Nature skill, and have advantage on checks made to identify plants.
Languages. You can speak, read, and write in Common and Undercommon.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
4′ 1'' +1d10 15 lb. × (1d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

0.00
(0 votes)

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: