Megoosa (5e Creature)
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Medium monstrosity, chaotic neutral
Multiattack. The Megoosa makes 2 attacks, one with its' gaggle and one with either its shortsword or longbow.
Shortsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: X (1d6 + 2) piercing damage.
Longbow. Ranged Weapon Attack: +5 to hit, reach 150/600 ft., one target. Hit: X (1d8 + 2) piercing damage.
Gaggle. When choosing this action, roll randomly on a d10 and choose from the actions below.
Angry Peck (1-4) Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: X (1d4 + 2) piercing damage plus X (2d6) thunder damage.
Loud Honk (5) A loud thunderous honk is emitted by one of the goose heads. Each creature in a 15ft radius originating from the Megoosa must make a Constitution saving throw, taking 4d6 thunder damage on a failed save, or half as much damage on a successful one.
Sticky Beak (6) A goose head lashes out at a melee target, attempting to steal a hand-held item at random. Target must make a DC 17 Strength saving throw or have the item stolen by the Megoosa.
Qacking Quarrel (7) Two of the gaggle's heads honk angrily at each other instead of their enemy. Nothing happens.
Sleepy Geese (9) It's time for a nap. One of the gaggle casts 3rd level sleep centered on itself.
Goosely Gaze (10) The center-most goose head of the gaggle stands up still and stares blankly at an enemy at range. It honks loudly and the DC 15 Wisdom polymorph spell is cast on the target. If failed, they turn into a goose.
This terrifying monster looks very like a woman, however instead of hair, she has a number of geese heads. This 'gaggle' is bothersome and almost always honking. It is not known where the Megoosa came from or its' reasonings but it is probably best to stay on her good side or feel its wrath. The Megoosa may be tempted by a nice snack