Medium Awakened (5e Creature)

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Medium Awakened[edit]

Medium plant, unaligned

Armor Class 13 (natural armor)
Hit Points 13 (3d8)
Speed 30 ft.

14 (+2) 12 (+1) 11 (+0) 4 (-3) 10 (+0) 4 (-3)

Damage Vulnerabilities fire
Damage Immunities psychic
Condition Immunities blinded, charmed, frightened
Senses blindsight 30 ft. (blind beyond this radius), passive Perception 10
Languages understands languages of its creator but can't speak
Challenge 1/2 (100 XP)

Maneuvers (3/Rest). The awakened can use a bonus action on its turn to use one of the following maneuvers.

Parry. The first time a creature makes a melee attack against the awakened before the start of its next turn, it can add 1d8 to its AC against that attack.
Precision Strike. When the awakened makes an attack roll, it can add 1d8 to the roll.


Slam. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) bludgeoning damage.

A plant-based creature about 6 feet in height, its shape is only roughly that of a humanoid. Loose approximations of arms and legs made of leaves, sticks, and roots, the awakened does not have a head or eyes to see with. It can compress its branches it something akin to a battering ram, using its strength to slam the branches into its foes. Though it lacks any ability to see its surroundings, it can vaguely detect nearby objects and can hear the sounds of other creatures just fine, despite its lack of auditory sensors. It does not think for itself, and is a product of an awakener using their Animative Botany feature on a large bush, young sapling, or similar flora.

Hyperlinks to other sizes: Tiny Awakened, Small Awakened, Large Awakened, Huge Awakened, Gargantuan Awakened

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