Mech Suit (5e Equipment)
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|Rarity||Armor Class (AC)||Strength||Stealth||Weight|
|Unique||23||—||Disadvantage||2 tons lb.|
A mech suit is a 12-foot tall suit of robotic powered armor. It is powered by a miniaturized fusion power source, providing power for up to 25 years of operation.
Powered Armor. The weight of the mech suit does not contribute towards your encumbrance. Furthermore, while you are wearing the armor, your Strength score changes to 25 if it is not already higher. Additionally, your walking speed changes to 60 feet if it is not already higher, and you gain a jumping speed of 60 feet.
Large. While you are wearing the mech suit, your size is Large. This means that you can wield Large-sized weapons (DMG p. 278). Your unarmed strikes are Large-sized weapons as well; as such the damage of your unarmed strikes is doubled (included in the statistics). Your reach is 10 feet. Your carrying capacity is your Strength score multiplied by 150. It is harder for you to find cover; where a Medium creature would find total cover, you might only receive three-quarters cover; where a Medium creature finds three-quarters cover, you might only receive half cover; and where a Medium creature finds half cover, you find none (DM's adjucation).
Life Support. The mech suit has a 96-hour self-contained air supply. While you are wearing it, you have resistance to fire and cold damage, and you are unaffected by high air pressure or by the vacuum of space, and you are immune to radiation. You are also immune to harmful gases and vapors.
Armored Shell. The mech suit provides you with a damage reduction value of 15, if your DR is not already higher.
Mech-Fist. While you are wearing the mech suit, you can roll 2d8 in place of the damage of your unarmed strikes.
Sensors. While you are wearing the mech suit, you can see in dim light or darkness within 600 feet of you as if it were bright light, and you are aware of the location of any creature or object of Large size or larger within that range.
Integral Weaponry. The mech suit is equipped with one or two integral, Large-sized firearms, or Medium-sized heavy weapons (such as rocket launchers or machine guns). If the firearms in question are energy weapons, then they run off the mech suit's power supply and do not require reloading.