Man-Serpent (5e Creature)

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Large monstrosity, neutral evil

Armor Class 16 (natural armour)
Hit Points 114 (12d10 + 48)
Speed 40 ft.

18 (+4) 12 (+1) 18 (+4) 12 (+1) 14 (+2) 16 (+3)

Skills Perception +8
Senses darkvision 60 ft., passive Perception 18
Languages Common, Draconic
Challenge 6 (2,300 XP)

Charming Gaze. The target must succeed on a will saving throw or be charmed(DC 15).

Spellcasting. The man-serpent's innate spellcasting is its charisma. They can cast the spells of a 6th level sorcerer.

(1/day) each: Sleep, Chromatic Orb, Blur.


Multiattack. The man-serpent makes two attacks: one with its bite, and one with its Constrict.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 4) piercing damage and the target must succeed on a DC 13 Constitution saving throw or be poisoned for 1 minute.

Constrict. Melee Weapon Attack: +6 to hit, reach 10 ft. one Medium or smaller creature. Hit: 11 (2d6 + 4) bludgeoning damage and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, and the man-serpent can't constrict another target.

Man-serpents are huge, snake-like creatures with human heads. Their "hair" is a mass of tiny snakes, and their face often emits an unearthly golden glow. They are cold-blooded with glittering black scales and grow to an adult length of 20 to 40 feet. Wise and patient, these creatures can stay still for hours but move swiftly when alarmed. They favor resting in a semi-aware state that conserves their energy and makes them very hard to surprise.
Man-serpents are quite intelligent and prefer to use their charm gaze and magical abilities from a distance, although they will fight ferociously if angered into physical combat.
Man-serpents are carnivorous and swallow their prey whole. They can go for weeks or months without feeding, however, and can also sustain themselves magically, although they prefer to eat humans and elves, which they are usually fed by villainous yuan-ti and evil snake-worshipping priests.

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