Maindoeirian (5e Race)

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Maindoeirian[edit]

I am 384 in dog years. Also what is a dog?
—Faruda

Physical Description[edit]

anthrolotl_by_blackstonethekitty56-darxg9a.png
By Nat

Maindoeirians are odd humanoids with muscular, ectomorph bodies. Their torso and limbs are human. However, their head is that of a salamander creature creature. They also sport a flat tail that aids in swimming. The salamander skin varies as the amphibians do, whilst the human parts of the body have human flesh tones.

History[edit]

Maindoeirians are odd creatures recorded to have surfaced from quiet lakes and river beds around the end of the Second Sundering. They supposedly formed as magic repoured into Abeir-Toril and rejuvenated systems of life. However, something got muddled and the local salamanders received a dose of altering magic that made them how they look today. At first, they flooded the local waterways due to their new size and incoherence. For a while, they were regarded as nuisances while they tried to pick up their bearings in the wild. They learned about the wider world from other creatures and societies. Eventually, they came to live more often on land, though they preferred places near water. They built towns since their former homes were no longer hospitable to their new bodies and joined life out of the mud.

Society[edit]

Maindoeirian reputation amongst other races is rather poor because they are viewed as know-nothings or bumpkins. They do not have great motivations and tend to like recess rather than work. Maindoeirian children particularly like playing games of stoplight, where players freeze in place to stay in the game. They typically get along well with other amphibian races like frogfolk. Their towns are rather quaint and minimalistic, and often very quiet at noon, as that is when the sun is at its highest. Maindoeirians require steady supplies of water or they will dry out, a vestigial effect from their days as common water dwellers.

Maindoeirian Names[edit]

Maindoeirians originally did not know any languages. The first they picked up was Common and so that is what their names are all in. Usually, they end up being just human names.

Male: Billy, Van, Jack, Lingontel

Female: Cara, Lori, Utelle, Faruda

Maindoeirian Traits[edit]

A race of odd humanoids that have salamander origins.
Ability Score Increase. Your Dexterity score increases by 2 and your Strength score increases by 1.
Age. Maindoeirians are short lived, never aging past 70.
Alignment. Due to their lackadaisical nature, maindoeirians are usually neutral.
Size. Maindoeirians are only a few inches taller than average from a human. Your size is Medium.
Speed. Your base walking speed is 30 feet and you have a swimming speed equal to your walking speed.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Resist Death. Axolotl salamanders are able to regenerate their spines, a nifty trait for staying alive. You have some of that grit too. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest
Amphibious. You breathe both air and water.
Feelers. Your gills around your head are usually frilled with feelers that enhance your ability to pick up scents and movements, even in water. You are proficient in the Perception skill.
Moist. Your body is slippery from the continuous mucus and moisture your skin makes. Checks to grapple you roll with disadvantage and you have advantage on saving throws against being ignited. However, you must maintain this moistness with continuous water consumption for suffer the consequences. If you do not fulfill your daily water requirement, you take an extra stack of exhaustion.
Languages. You can speak, read and write in Common and Aquan.

Random Height and Weight[edit]

Base
Height
Height
Modifier*
Base
Weight
Weight
Modifier**
5′ 4″ +1d8 140 lb. × (3) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)


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