Lycanthropickle, Variant (5e Creature)

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Lycanthropickle[edit]

Medium plant (human, shapechanger), neutral evil


Armor Class 11, 13 (natural armor) in pickle or hybrid form
Hit Points 5 (1d8 + 1)
Speed 30 ft. (20 ft. in hybrid form; 0 ft. in pickle form)


STR DEX CON INT WIS CHA
10 (+0) 13 (+1) 12 (+1) 8 (-1) 8 (-1) 7 (-2)

Skills Stealth +3
Proficiency Bonus +2
Damage Vulnerabilities fire
Condition Immunities blinded, deafened
Senses passive Perception 9
Languages Common
Challenge 1/8 (25 XP)


Shapechanger. The lycanthropickle can use its action to polymorph into a Small pickle-humanoid hybrid or into a Tiny pickle, or back into its true form, which is humanoid. Its statistics, other than its size and AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Brine Breathing (Pickle or Hybrid Form Only). The lycanthropickle can breathe underwater as long as the water it is breathing in is salty and/or pickled.

False Appearance (Pickle Form Only). While the lycanthropickle remains motionless, it is indistinguishable from a pickle.

ACTIONS

Claws (Hybrid Form Only). Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) slashing damage and the target must succeed a DC 11 Constitution saving throw or become cursed with the Curse of Lycanthropickling.

Club (Humanoid or Hybrid Form Only). Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.


(Editor's note; Yes this is an actual statblock in "The lost dungeon of Rickedness; Big Rick Energy". This is a more streamlined variant of the Statblock in RMBRE that follows the conventions established of Lycanthropy, in addition to adding some traits that Lycanthropickle should've had to begin with.

(Also Side note; Did I seriously spend a solid 2 hours making this... there must be something wrong with me.

Curse of Lycanthropickling. The curse lasts for 3 days. Each long rest the creature spends in a vat or jar of pickling brine prolongs the curse by 1 day.
A lycanthropickle can either resist its curse or embrace it. By resisting the curse, a lycanthropickle retains its normal alignment and personality while in humanoid form. If the character embraces the curse, his or her alignment becomes neutral evil.

A character with the Curse of Lycanthropickling retains his or her statistics except as specified below;

  • The character gains a Dexterity of 13 if it wasn't already higher, and a +2 bonus to their AC while in hybrid or pickle form. Attacks and natural weapons are based on Dexterity.
  • The character gains the lycanthropickle's speeds in non-humanoid form, damage weakness, condition immunities, traits, and actions that don't involve equipment. The character is proficient with the lycanthropickle's natural attacks, which deal damage as shown in the lycanthropickle's statistics.
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