Locra (4e Race)
From D&D Wiki
amphiboius hunter of the deep, their long life allows them to gain great knowledge, which is deadly when combined with their great strength and skill.
|Average Height: 6 to seven feet when standing at their full height|
|Average Weight: 300 pounds|
|Ability Scores: +2 to Intelligence, +2 to Strength or Dexterity|
|Speed: Walk 5, Climb 4, Swim 7 squares|
|Skill Bonuses: +2 History|
|Boneless: +2 on checks to escape grabs.|
|Squeeze: You can fit into places only a small fits creature comfortably; and spaces that only tiny creatures can fit but take a -2 penalty to all checks|
|Multi Armed: You have eight arms, you need at least 4 empty to move on land. You may hold items in all of them.|
|Amphibious: you gain a -2 to checks to resist the effects of thirst or heat.|
|Thirst for Knowlege||Locra Racial Power|
|You engulf your foe in your tentacles, using your entire body to hold him in place as you search his mind.|
|Standard Action||Melee 1|
|Primary Target: One enemy|
|Attack: Strength +2 or Dexterity + 2 Vs. Fortitude|
|Hit: Target is grabbed, make secondary attack.|
|Secondary Target: One grabbed living natural humanoid|
|Secondary Attack: Intelligence Vs. Will + 2.|
|Hit: The Locra telepathically asks the target a question and the target telepathically reveals an answer to the best of its knowledge with an image, a short sentence, or a positive or negative feeling.|
Play a Locra if you want...
- To play and old and intelligent being
- to seek knowledge
- to play a character who is used to being top predator
- To be a member of a race that favors the Swordmage or wizard classes.
The Locra are large octopi who dwell in the depths of the ocean. They value knowledge above all else and only concern themselves with the surface world to gain knowledge.
Playing a Locra
Locra Characteristics: You are used to being top predator in the depths, little scares you. You seek knowledge and are willing to put a lot of effort into learning.
Names: Locra are born with names only pronouncable using suckers, as such they adopt names of historical figures, commonly great scholars in fields they enjoy