Living Cartoon (5e Race)
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"You can design and create, and build the most wonderful place in the world. But it takes people to make the dream a reality." -Walt Disney
Created by a superpower, these constructs are based on said superpowers new entertainment pictures called "Cartoons". Cartoons are relatively recent in the superpower, and have never been seen by other races before. These living cartoons were made with the help of necromancers and clerics, who gave them life with potent magic. They are ALL in the style of Inkblot.
Living cartoons typically dont stray from their creators, and tend to have a specific attatchment to whoever drew them, REGARDLESS of their personality or alignment, and are very protective of them as well. However, if allowed, they tend to form small pods of cartoons who entertain people all over the Empire.
Living Cartoon Names
Living cartoons have simple names that basically spell out their role, personality, appearance, etc.
Male: Loopin Louie, Lumber Larry, Big Ben, Brandon Batter, Frankie Fazbender
Female: Mary Mermaid, Sally Syrup, Candy Andy, Lollipop Lally, Sad Sue
Living Cartoon Traits
Due to their inherent charm and high tolerance to pain, their talents are well sought after in both regards.
Ability Score Increase. Your Charisma score increases by 1, and your Constitution score increases by 1.
Age. Living cartoons do not age, EVER. However, they are implied to be as old as they are designed, so a cartoon that is a child is around 5-10 years old for example, and an adult is in their 20's or so.
Alignment. Living cartoons don't give a crap, and are the alignment of their creator. In short, any alignment you want will work equally well.
Size. Living cartoons tend to be Small, or just below the size of an average human female./
Speed. Your base walking speed is 35 feet. When they come into contact with paper or a wall however, they can move along that wall for up to 15 feet per turn, like a cartoon of course.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Rubberhose Physics. Cartoons LOVE pain, especially when they have a high tolerance to it. Cartoons AC may not be below 15.
Washed Up. This is more of a weakness, but they must stay FAR away from water, or it will nearly instantly kill them, unless they are an aquatic creature, in which case this point is moot. -5 hp per turn if touching ANY amount of water that goes past your feet or more.
Cartoon Charm. Cartoons tend to be great entertainers. Roll a 1d20+Half your Charisma modifier. If you roll a 15 or higher, you can distract up to two enemies of medium size or smaller for a whole turn, effectively stunning them in the process. NOTE:By stun, they aren't incapable of movement, but they're figuratively stunned in awe at your charm and entertaining nature, and will drop whatever they are doing in order to watch you.
Languages. You can speak, read, and write Common and one other language known by your creator.
Random Height and Weight
|3ft′ 36″||+1d4 ft, (NOTE:4 is counted as +3)||Weightless lb.||× (N/A, as they are weightless) lb.|
*Height = base height + height modifier