Litwick (5e Creature)

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Tiny elemental, neutral

Armor Class 12
Hit Points 7 (3d4)
Speed 0 ft., fly 30 ft.

10 (+0) 16 (+3) 11 (+0) 19 (+4) 17 (+3) 25 (+7)

Skills Deception +9
Damage Vulnerabilities cold
Damage Immunities fire
Senses passive Perception 13
Languages Ignan, understands Common but cannot speak it
Challenge 1/2 (100 XP)

Illumination. The litwick sheds bright light in a 10-foot radius and dim light for an additional 10 feet.

Soul Siphon. If the litwick starts its turn within 5 feet of a creature, it will start to suck the life out of the creature. The creature takes 3 (1d6) necrotic damage and the litwick regains half as many hit points as damage dealt.


Flame Burst. Ranged Weapon Attack: +5 to hit, reach 60/100 ft., one target. Hit: 3 (1d6) fire damage.


Though litwick look adorable, they are terrible creatures, using their ability of cuteness to make you follow them into dark rooms or into the forest where they can suck you life out of you. Though they are vicious and without mercy, they do what they do to survive. Without enough creatures to get energy from, their flame will go out and they will die. Normally, they are all alone, but sometimes they have a few friends to assist them.

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