Liopluerodon (5e Creature)

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Huge beast (marine reptile), unaligned

Armor Class 16 (natural armor)
Hit Points 199 (19d12 + 76)
Speed 0 ft., swim 90 ft.

25 (+7) 16 (+3) 19 (+4) 4 (-3) 11 (+0) 7 (-2)

Saving Throws Str +11, Con +7
Skills Intimidation +2
Senses passive Perception 11
Challenge 10 (5,900 XP)

Tactical Retreat. The Liopluerodon can teleport 60 ft. away from the battle if its health drops below 32 hit points, as a bonus action.

Hold Breath. The Liopluerodon can hold its breath for 60 minutes.


Bite. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 8) piercing damage. If the target is Large or smaller, the Liopluerodon immediately grapples the creature. At the start of the Lio's turn, it deals 8 (1d8 + 4) piercing damage to a target grappled in this way, however it cannot make a bite attack if it did.

Tail Whip. Every creature in a 15 foot cone from the Liopluerodon must make a DC 16 Dexterity Saving Throw or take 16 (2d8 + 8) bludgeoning damage.


Liopluerodon is one of the deadliest predators in the oceans, hunting in warm, tropical waters. It is very unique amongst its Pilosaur brethren as Liopluerodon is able to use magic. The Liopluerodon is able to teleport using magic, it uses this ability to travel great distances or to flee when in danger from other predators.

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