Limus (5e Race)
From D&D Wiki
From the birth off mmo rpgs slimes have been the punching bag of all new adventures now it’s time for slime to punch back.
|From Yu-Gi-Oh by Kazuki Takahashi|
Limus’s are born from magic fluxes in the material, the magic fluxes radiate small patches of land turning it into an unatural bog and from within that bog filled with magical essences Limus’s are created, the magic gives untaturally high intelligence commpared to there cousins the slime
Depending on the magic fluxes that create these bogs the societies within the bogs change drastically, if the magic fluxes were unstable and chaotic, the limus would devour each other and the bog until one limus stood this type of society would cause rapid evolution of the limus giving it superior intelligence, strength, and even body. If the magic flux was stable the society would closely resemble the lizard folks and other bog living societies
Limus’s have no gender and can seemingly multiply given the right circumstances
Gender Unkown: Gleefix, Limus, Oozy, Aqua, Malible, Jello, Eelistik
Limus a cousin of the slimes born from unnatural means that allow them to far surpass their cousins
Ability Score Increase. all ability score increases by 1 your ability score can only be tha maximum of 20.
Age. Maturity at 2 months of age, life expectancy 25 years
Alignment. Choatic neutral, chaotic Evil, Neutral
Size. Limus vary widely in height and build, from barely 4 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet. You can climb vertical objects at a speed of 20ft.
Essence Sense. Within a 80ft radius, you can see the aura’s of all creatures the auras look blue, purple, or red depending on ailment blue being good red being evil, being in the dark does not affect your vision, you cannot be blinded by physical or magic means. You can see the invisible, Unless the target uses greater invisibility or power equal to that.
Malubal Form. Your body is pure liquid and magic you can shift through small spaces and cracks, and your not affected by difficult terrain
Minor Magic Resistance;. You have advantage on saving throws caused by magic that affect Wisdom,Intelligence and Charisma.
Languages. You can speak, read, and write Common and one other language of your choice.
Subrace. Chaotic Upbringing or Peacful UpBringing
Ability Score Increase. Gain plus one bonus to your Strength and Constitution, you cannot pass the maximum ability score of 20 with this.
Battle Harden sense;. Gain advantage on Dexterity saving throws
Gigantic size. Your new classified height is a large tile and your base height is now 5ft
Healthy Boy. When increasing your maximum hit points add plus 2 per level
Ability Score Increase. Gain Plus one bonus to Charisma, Intelligence and Wisdom ability Scores you cannot exceed the maximum of 20 for your ability scores
Magically Adept. Choose one School of magic and add your Intelligence modifier or add it again if already doing so to attack rolls and attack Damage to it,
Drain Magic. Once per Day you can pick a target an drain the magic out of a target, this does 3d4 damage at level 1, 5d4 at level 5, 8d4 at level 10 and 12d4 at level 15, you also regain spell slots equal to your level 1 slot at level 1, 2 at level 5, 3 at level 10, and 4 at level 15.
Proficient in the arts. Gain exspertise in Arcana.
Random Height and Weight
|4′ 5″||+6d4||80 lb.||× (2) lb.|
*Height = base height + height modifier