Lightseeker (5e Creature)
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Lightseeker[edit]
Medium aberration, chaotic evil Armor Class 18 (natural armor)
Saving Throws Dex +7, Int +0, Wis +3, Cha +5 Dark Petrification. While in darkness, the lightseeker is considered petrified. ACTIONSAction Name. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: X (1dX + X) damtype damage.
LEGENDARY ACTIONSThe can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The regains spent legendary actions at the start of its turn. |
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