Lightborn (5e Race)
From D&D Wiki
Lightborn are humans who are somehow infused with positive energy.
They are typically brave and noble heroes. Native outsiders that had in their blood some good, otherworldly characteristics. They were often, but not always, descended from angels and other creatures of pure good alignment, although some are self righteous over-zealots who take drastic steps for the "greater good" and are by no means always good. Lightborn are indistinguishable from humans although when they use their abilities, their hair glows gold. Exceptionally rare throughout Toril, And or Eberron and, as such, had no true cities or societies of their own a LightBorn could live for the whole of their life's without ever meeting another of their kind and, as such, were resigned to living amongst other races alone.
Ability Score Increase. Charisma increases by 2 and Constitution increases by 1
Age. Lightborn mature at the same rate as humans or their defining race but slowly stop aging. They rarely look older then fifty, but can live hundreds of years.
Alignment. Lightborn typically favor good alignments. They do not put much stock in tradition an law, but they are always willing to help the innocent.
Size. Lightborn are between 5 and 6 feet. Their size is Medium.
Speed. Their base walking speed is + 5 ft to the base land speed.
Brave. You have advantage on saving throws against being frightened, intimidation, and Death saves.
Natural Speaker. You gain proficiency in the Persuasion and healing skills.
Hope Never Dies. If reduced to 0 hit points, you can choose to be reduced to one hit point instead. When this ability is used, your hair glows bright gold in a radius of 10 ft. for three rounds.For these three rounds you are immune to magical attacks. If attacked physically, at the end of the three rounds you loose consousnous for 1d4 rounds or until revived. This Ability can only be used once per long rest.
Radiant Spirit. You know the light cantrip. At 5th level, you can cloak your self in a magical Aura. This spell functions as a paladins "Aura of protection". Charisma is your spell casting ability for these spells.
Defender. At 5th level you cast the Beacon of Hope spell equal to 1/2 your Charisma Modifier.
Improved Radiant Spirit. At 15th level you control you fear so well that you are now able to expand your Aura to add the "Aura of Courage" ability to it as well and extend the range to 15ft circle.
Languages. Lightborn can speak Common, Celestial and one other language.
Random Height and Weight
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*Height = base height + height modifier