Leophidian (5e Creature)
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Medium construct, unaligned
Dragon's Jaws If a Leophidian spends its full movement speed for its turn, it can use its snake head to reach out an extra 5 ft.
Muscular tail If a creature is sneaking up on Leophidion and is within 5 ft., it must make a Wisdom saving throw, to see if Leophidion notices the creature. If succeeded, it must also roll Strength with a 1d4 disadvantage, to see if it grappled successfully. It can only grapple creatures that are smaller than it, or 1 phase larger than it in this way
Snake Fangs Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) poision damage. Roll con (DC 10) if the roll is failed the victim takes 1d4 poison damage for the next three turns
Deer Hooves Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit 5 (1d4 + 1) bludgeoning damage.
A Leophidian is a creature with the fur, body and tail of a Leopard, the head of a snake, and the legs and hooves of a deer.