LeShay (5e Race)
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|“||They are so long-lived, they could have seen the gods.||”|
|By Michael Dutton|
LeShay were tall and thin and looked like albino elves. However, instead of the red eyes common to true albinos, leshay had deep black eyes. Even the sclera of their eyes were black. They had pointed ears, but they were not quite so pointed like an elf's. Their faces were sometimes described to be less beautiful or graceful than elves. They were also immortal, dying only when killed outright.
The leshay are creatures rumored to have lived since the beginning of time. As such, they were rumored even to be one of the creator races, alongside the sarrukh and others. Their origins are clouded in mystery. However, it is known they once had a thriving empire, which spanned millennia. They have a history with elves, which some attribute to them being distant ancestors of the fey. Indeed the leshay had a hand in raising the elfkin races to prominence through the establishment of many kingdoms, which they governed alongside the elves over. The most famous of these kingdoms was Sarifal, which was actually an ancient fey civilization that later was reborn under the guidance of High Lady Ordalf, from the city of Karador. She instigated a return to the city with the help of many elven explorers. The revival of the city signaled a renewal of elven presence in the Moonshae Isles and a high point in rising elfkin prominence. Ordalf was actually a leshay, and her reign lasted over 10,000 years.
LeShay live mainly as solitary wanderers, hermits, and givers of wisdom. They value self-sufficiency and patience. The long lifespan of a leshay is commonly spent on bettering one's technique, as leshay have access to a variety of magical abilities including charming and invisibility. Individual leshay practice these skills until they become like mere extensions of their own bodies and can wield it expertly with ease. They can even form weapons of the mind and change form. LeShay are very open people, willing to learn and experience anything and travel anywhere. Their minds prove especially proficient at languages, as they can learn any language within moments of hearing it. They are thereby very apt and sought-after guides for regions people know less about. Leshay are considered wandering enigmas of wisdom.
A leshay typically is very concerned with proper behavior, manners. Respect is an important thing to them. They are also very calm people, no matter the situation, and very slow to anger. An example of this is that, while they are superb fighters, they never initiate combat. When fighting, they also tend towards defense more so than offense. It is perhaps a sign of respect but many people believe that long lives have affected leshay to give them clear minds. LeShay themselves have little care for morals, laws or the thoughts of those which does not concern them.
LeShay names are typically a highly formal series of titles and ancestry. However, when conversing with other races they tend to use a name from those races. Due to their ever-expanding tongue and polyglot abilities, they develop a plethora of aliases for conversation. Their true names remain hidden from most.
Title: High Lady, Earl, Viscount, Baron
Male: Luddeniroth, Zykeligarde, Delfinius, Kullorthga
Female: Araenara, Roldarth, Vensarette, Ulutard
Ancestry: of Kamarda, of Guntherra, of Vizareo, of Gullklif
An immortal, albino, elf-like fey creature of extraordinary magical power
Ability Score Increase. Your Wisdom score increases by 2, and your Constitution score increases by 1.
Age. LeShay are born and age eternally, being immortal. Though they age, they cannot die of it. Death only comes when they are killed.
Alignment. LeShay have little care for good and evil.
Size. LeShay have builds similar to dwarves. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Fey. Your creature type is fey instead of humanoid. As a fey, you are immune to effects that specifically target humanoids, such as the charm person spell. A leshay's home plane is the Feywilds.
Aged Wisdom. Living long and being fey, you are wiser than those who would fall for simple charms, being a charmer yourself. You have advantage on saving throws against being charmed.
Immortal's Magic. You are a being which wields magic that gets more powerful as you get older, with a variety of tools from invisibility, to weapon conjuring, and charms. You can cast the charm person spell once, without requiring material components. When you reach 3rd level, you can cast the spiritual weapon spell once, without requiring material components and need to finish a long rest before you can cast it again. When you reach 5th level, you can also cast the invisibility spell once, without requiring material components and need to finish a long rest before you can cast it again. Wisdom is your spellcasting ability for these spells.
Polyglot. When you attempt to learn a language proficiency, it takes you half as long.
Languages. You can speak, read and write in Common and Sylvan.
Random Height and Weight
|Base Height||Height Modifier||Base Weight||Weight Modifier|
|6′ 1″||+3d6||100 lb.||× (2d4) lb.|