Land Armor (5e Creature)

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Land Armor[edit]

Large fiend (heartless), chaotic evil


Armor Class 19 (natural armor)
Hit Points 189 (18d10 + 90)
Speed 30 ft.


STR DEX CON INT WIS CHA
20 (+5) 8 (-1) 20 (+5) 5 (-3) 8 (-1) 8 (-1)

Proficiency Bonus +4
Damage Resistances cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
Senses darkvision 60 ft., passive Perception 9
Languages Abyssal
Challenge 12 (8,400 XP)


ACTIONS

Multiattack. The land armor makes two fist attacks.

Fist. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 16 (2d10 + 5) bludgeoning damage.

Slam. Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 19 (4d6 + 5) bludgeoning damage and the target must succeed on a DC 17 Strength saving throw or be knocked prone.

Angry Punch (Recharge 6). Melee Weapon Attack: +9 to hit, reach 10 ft., one target. Hit: 32 (5d10 + 5) bludgeoning damage.


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