Kyuuso (5e Race)
From D&D Wiki
|“||A cat that eats rats? HA! That's a riot!||”|
|From the Nurahiyon no Mago anime|
Kyuuso are large, rat-like people. They primarily resemble an overgrown rat, making many mistake them for beasts. Kyuuso have long, razor shar incisors which can tear throats. Their bodies are long and they have four short limbs, each ending with four digits. Their body is covered with a thick pelt of fur that is also strangely sturdy, with stiff hairs that range from grey to black. The beady eyes of a kyuuso are attuned to see in the dark, which is when they like to scurry most. They also have sensitive whiskers and a keen nose to help them detect traps and predators. Female kyuuso often have the trait of multiple hairless breasts, which often means they have to cover up in public. Males have this issue less, as their hair covers almost everywhere on them.
It is said that after a rat has lived for over 100 years, it becomes an enlightened creature that is the kyuuso. Kyuuso have been known throughout history to flip the narrative of the cat-and-mouse game. They are specifically feared by cat-kind due to their killing streak of felines. In ancient times, kyuuso were one among the many anthropomorphic races that came about from the creations of nature gods and fey influence. As such, they had an animalistic streak of misbehavior, going as far as sneaking into human homes and having the lewd rambunctiousness of centaurs. They contrast heavily with the sneaky trope of usual rats, being quite fearless. Their name comes from wordplay for "cornered rat" in Wa, which may explain their ferocious and fearless nature.
Kyuuso, like normal rats, live together in nests that span caves and underground burrows. They are known to have a very harsh society, where those who steal and bully can get away with it so long as they are not caught. Victims are not compensated. This creates a very cutthroat culture, raising their young in a hard-knock life with the view of a strict dog-eat-dog world. To amplify this, kyuuso chieftains are elected through battle, and kyuuso young also achieve maturity through bloody duels. A kyuuso is not considered a true member of their nest until they have killed their opponent to prove the will of a cornered rat. It is a world of violence among the weak, for kyuuso know only how to live like the fiercest of cornered rats. This does not prepare them for life outside the nest, which deters many from leaving, save those who fear death from their own kin.
Names for kyuuso emphasize strength and tenacity, two core traits for their race. One must not be afraid to fight to the very end and maim the enemy even at the cost of their own life. But these names are only earned by those considered mature. Before a kyuuso has completed their duel to reach adulthood, they are not given names at all.
Male: Tokaku (impossible), Takechi (military intellect), Gusukuma (chuckling bear), Hakukani (white crab)
Female: Eioni (shadow ogre), Gatsukuko (possessed child), Hime (fire eye), Tekiri (cut hand)
Cornered rat people
Ability Score Increase. Your Strength score increases by 2 and your Dexterity score increases by 1.
Age. Kyuuso technically live for over 100 years, usually reaching around 150 due to their violent lifestyle. Most mature at around 115 years of age.
Alignment. Due to their violent tendencies, kyuuso are usually chaotic.
Size. Kyuuso can be as tall as 6 feet at most. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Scurry. While your hands are free, your base walking speed is 35 feet.
Bite. Your large teeth can tear flesh and you can use them to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Cornered Tenacity. You have advantage on saving throws against being frightened.
Rough Wrangle. Fighting to the death means using every drop of reserve you have left. When you are reduced to 0 hit points but not killed outright, you can expend one hit dice and drop to 1 hit point instead. You can't use this feature again until you finish a long rest.
Sneaky Strength. You are proficient in Athletics and Stealth.
Languages. You can speak, read, and write Common and one other language of your choice.
Random Height and Weight
|4′ 0″||+2d12||130 lb.||× (1d6) lb.|
*Height = base height + height modifier