Kyoshi Warrior (5e Creature)

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Kyoshi Warrior[edit]

Medium humanoid (any race), any alignment


Armor Class 16 (breastplate)
Hit Points 71 (11d8 + 22)
Speed 30 ft.


STR DEX CON INT WIS CHA
11 (+0) 17 (+3) 14 (+2) 10 (+0) 13 (+1) 10 (+0)

Skills Acrobatics +5, Perception +3, Stealth +5
Proficiency Bonus +2
Senses passive Perception 13
Languages Common and any one other
Challenge 3 (700 XP)


Reactionary. The warrior can use two reactions per round instead of the usual one.

ACTIONS

Multiattack. The warrior makes three attacks.

War Fan. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

BONUS ACTIONS

Agile Combatant. The warrior takes the Dash or Disengage action.

REACTIONS

Disarming Pirouette. In response to being targeted by a melee attack, the warrior can make a melee attack roll with their war fan. If the warrior's attack roll total exceeds the attacker's attack roll total, the attacker takes 2 (1d4) slashing damage and drops their weapon at their feet.

Redirect the River. In response to being targeted by a melee attack, the warrior can force the attacker to make a DC 13 Dexterity saving throw. On a failure, the warrior redirects the attacker's momentum, dealing 2 (1d4) slashing damage, knocking them prone, and reducing the damage the warrior takes by the same amount.

Honorable, graceful and deadly, the Kyoshi warriors hone their battle prowess in respect to a fallen hero. The original Kyoshi vanquished a warlord that threatened her home, and inspired by this hero, some people took to emulating Kyoshi's approach to battle. They pledge themselves to defend the defenseless and stand up to oppressive forces.

Focussed in Body. The ceremonial attire of a Kyoshi warrior mimics what their idol wore during their victory In particular, the face paint is worn to focus the mind of the warrior and intimidate enemies. During its application, the warrior focuses their tenacity and the virtues they uphold. The white paint shows their readiness to visit evil upon wrongdoers, and the red over the eye represents honour, loyalty, and heroism. It is a grievous offence for an uninitiated person to imitate a warrior.

Patient in Offense. The Kyoshi warriors' approach to battle is unusual in that they let their opponent's own momentum be their downfall. They prefer to let their opponent come to them, disheartening them by embarrassment, and encouraging them to surrender. They would always rather capture an enemy and have them face justice than fight to the death.

As an Antagonist

As noble protectors, Kyoshi warriors are the perfect tools to bring lawless player characters to justice. Consider using them to capture PCs that have stolen frequently, intimidated townsfolk, or who otherwise need a wakeup call to the consequences of their actions. They might also challenge warriors that don't meet their ideals. They may seek to prove the superiority of their ideology over other ways of life.

As an Ally

These loyal and honorable warriors are perfect for giving a settlement a more interesting or powerful town guard. Alternatively, you can make a settlement based around training warriors in this style, such as a militaristic monastery or academy.
If a Kyoshi warrior truly respects someone, they might offer to train them as an honorary member. As a rough guide, after 10 workweeks of dedicated training a player could learn the Redirect the River or Disarming Pirouette reaction. Calculate their DC as 8 + proficiency bonus + Strength or Dexterity modifier, whichever is higher.

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