King Slime (5e Creature)

From D&D Wiki

Jump to: navigation, search

King Slime[edit]

Huge ooze, chaotic evil


Armor Class 14 (natural armor)
Hit Points 94 (9d12 + 36)
Speed 45 ft.


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 18 (+4) 7 (-2) 16 (+3) 8 (-1)

Damage Vulnerabilities cold
Damage Immunities acid, poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, poisoned, prone, unconscious
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 11
Languages
Challenge 7 (2,900 XP)


Charge. If the slime moves at least 15 feet straight toward a target and then hits it with a pseudopod attack on the same turn, the target takes an extra 11 (2d10) bludgeoning damage.

Slippery. The slime has advantage on ability checks and saving throws made to escape a grapple.

Standing Leap. The slime's long jump is up to 30 feet and its high jump is up to 20 feet, with or without a running start.

ACTIONS

Pseudopod. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 25 (4d10 + 3) acid damage, and the target is grappled (escape DC 14). Until this grapple ends, the creature is restrained, and the slime can't make pseudopod attacks against another target.

Swallow. The slime makes one pseudopod attack against a Medium or smaller target it is grappling. If the attack hits, the target is also swallowed, and the grapple ends. While swallowed, the target is blinded and restrained, it has total cover against attacks and other effects outside the slime, and it takes 21 (6d6) acid damage at the start of each of the slime's turns. A slime can have only one creature swallowed at a time.
If the slime takes 30 damage or more on a single turn from the swallowed creature, the slime must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 feet of the slime. If the slime dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone.


A king slime is an incredibly dangerous variety of slime, able to swallow a human whole.

Ooze Nature. A king slime doesn't require sleep.



Back to Main Page5e Homebrew5e Creatures

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Terraria franchise, and/or include content directly affiliated with and/or owned by 505 Games. D&D Wiki neither claims nor implies any rights to Terraria copyrights, trademarks, or logos, nor any owned by 505 Games. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png
Home of user-generated,
homebrew pages!


Advertisements: