Keeper of Secrets (5e Creature)
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Keeper of Secrets
Large fiend (demon), chaotic evil
Saving Throws Dex +18, Int +16, Cha +18
Legendary Resistance. (3/day) If the daemon fails a saving throw, it can choose to succeed instead.
Magic Resistance. The daemon has advantage on saving throws against spells and other magical effects.
Enthralling Presence. The daemons's sheer presence can enthral creatures. Any creature that is incapacitated by the daemon's Cacophonic Choir action is considered enthralled. The daemon gets advantage on attack rolls made against enthralled creatures.
Unfathomable Speed. The daemon is first in initiative regardless of the results of any initiative rolls, also all attacks against the daemon are rolled with disadvantage.
Delicate Precision. When dealing damage the daemon may re-roll any ones rolled on the damage dice, but the daemon must take the second rolls.
Multiattack. The daemon may make take one of three attack actions, the first is one attack with the Elegant Greatblade and two with its Razorsharp Claws, or the second is one Command Enthralled Creature and one Razorsharp Claw action or the third is it can use its Cacophonous Choir action.
Elegant Greatblade. Melee Weapon Attack: 18 to hit, reach 10 ft., one target. Hit: 23 (2d12 + 10) slashing damage. The creature also makes a DC 26 Charisma saving throw or is stunned until the end of its next turn. This is a magic weapon attack.
Razorsharp Claws. Melee Weapon Attack: 18 to hit, reach 5 ft., one target. Hit: 19 (2d8 + 10) slashing damage.
Dark Temptations. The daemon issues a command to one enthralled target which they must follow to the best of their ability even if this brings harm or death to the enthralled creature, this gives the enthralled creature advantage on its next saving throw.
Cacophonic Choir. The keeper of secrets screams a sanity-shattering chorus of magical sound, all creatures within 150 feet make a DC 26 Wisdom saving throw or be enthralled by the sheer majesty of the being in front of them. Creatures enthralled by this effect are considered incapacitated but may roll a new Wisdom saving throw at the end of each of their turns, if the creature suffers damage since its last save then it makes this roll with advantage.
Forceful Interruption. If a spell is cast within 100 ft. of the daemon it moves to the caster up to 100 ft. without provoking an opportunity attack, it then performs a level 4 Counterspell and one Razorsharp Claw action against the caster.
The Keeper of Secrets can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Keeper of Secrets regains spent legendary actions at the start of its turn.
Unfathomable Speed. The daemon moves up to its speed without provoking opportunity attacks.