Karatar (5e Creature)
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Huge giant, chaotic evil
Saving Throws Strength +14, Constitution +15
Four arms. The karatar can use its counterstrik reaction four times per round.
Flurry of blows. Melee Weapon Attack: +14 to hit, reach 10 ft., one to four targets. Hit: 45 (8d8 + 9) bludgeon damage. Divide the damage among the tagets.
Counterstrike. In response to being attacked, the karatar makes the following attack:
Fist. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 18 (2d8 + 9) bludgeon damage.
The karatar is giants made with dark and powerfull magic, by burning the bodies of two stone giants and then put them as the heart of a four armed giant statue made of iron and stone.