Karatar (5e Creature)
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Huge giant, chaotic evil
Armor Class 20 (natural armor)
Saving Throws Str +16, Con +17
Four Arms. The karatar can use its counterstrike reaction four times per round.
Multiattack. The karatar makes four attacks.
Fist. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 18 (2d8 + 9) bludgeoning damage.
Counterstrike. In response to being attacked, the karatar chooses one of the following options:
The karatars are giants made with dark and powerful magic, by burning the bodies of two stone giants and then putting their ashes at the heart of a four-armed giant statue made of iron and stone. The statue then turns to flesh and is animated as a karatar. Other giants and even dragons regard karatars as monsters and hunt them whenever they can.
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