Jakello (5e Race)
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The jakello race is an alien people composed of tree dwellers who reside in dense forest and jungles, where they build large tree house dens and live in tribes. These tribes are split into castes and each member does their best to provide for the whole group.
|by Yusuke Naora|
The jakello, while resembling a human in design, are shorter than average, with the tallest being 4 feet only, and the shortest being 3 feet. They look animalistic, with feline animal heads and a thin coat of fur on their skin. They all have four arms and are relatively nimble for their size and are born with pronounced cat features, excluding a tail. The fur color can be black, ginger, or tan and brown, and eye colors are varied greatly. They do have normal human hands and feet despite their feline appearance.
The jakello people, before they became tribes, were a wild group of loosely collected hunter gatherers who used their ties to nature to advance and survive the wilds. This was until they became more numerous and intelligent, learning from their hereditary and learned techniques. Now they live in trees to better avoid danger and take advantage of their natural physiology. People rarely see the tribes of jakello outside their forests, where they maintain the home advantage. However, they provide traders with unique weapons and produce from canopies of trees, as well as game and fowl deep within the greenery. They are worshippers of a deity known as Shavmin, who is said to have instilled in the jakello strength and community.
The jakello are expressive and curious beings who value loyalty as taught by their ancestors of their people. A group of jakello is called a timoor. They follow those who exude courage and skill in the merit based society and don't take to needless expenses kindly, unless convinced otherwise. Since they are still very traditional, they are survivalists at heart and, while neutral, they can be aggressive when provoked. They usually live in wooded areas sometimes near rivers. They don't like industrial areas and machines, viewing them as threats to nature. They prefer living life through sustainability and balance with nature. They do, however, have respect for warriors or leaders with great skill, even from industrial areas. They have a naturally talkative, if somewhat nosey nature to the dismay of many who meet them. Sharing stories and achievements impresses them the most, as they can be intrigued and eager to learn more from new friends or tribe members and take this back with them to their homes
Warriors in jakello society occupy the highest echelons of reverence and honor. They hold key positions along with mage priests or shamans, called the Nimir. Below them are the Fimir. The Fimir are warriors who stand at prominence with their leadership and fierce skill. The other worker caste, or Trimir, work various jobs such as labor or food gathering. These people from a far-off plane are close or possibly descended from the fey as seen to their close ties to nature, but slowly broke off to their current tribal state. While somewhat primitive in design, the jakello are just as knowledgeable and wise as the standard human.
Jakello have simple, tropical names from their usual habitat. Males tend to have names they find feisty. Females are usually given more demure names.
Male: Kaile, Mulka, Shasla, Yovum, Krist, Katchka, Deynam
Female: Oymana, Hayler, Ninista, Tulia, Inglada, Zerzi, Saymista
A race of four-armed, cat-like folk.
Ability Score Increase. Your Dexterity score increases by 2 and your Intelligence increases by 1.
Age. They have a life span of 80 and reach adulthood at age 16.
Alignment. Jakello tend to be neutral and chaotic.
Size. Jakello never go over 4 feet. Your size is Small.
Speed. Your base walking speed is 25 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Four Arms. You have four arms that can wield many weapons at once. This does not grant additional attacks per round, but you are able to wield two one-handed weapons and a shield, a two-handed weapon and a shield, or two two-handed weapons. If you have at least two hands free, you can interact with the environment for free twice per round instead of once.
Natural Climber. Used to living in and climbing through trees, you have a climbing speed of 30 feet.
Forest Survivalist. While traveling in a forest environment, you ignore difficult terrain and have advantage in Wisdom (Survival) checks find enough food and water for yourself when foraging.
Languages. You can speak, read, and write Common, and one other language of your choice.
Random Height and Weight
|Base Height||Height Modifier||Base Weight||Weight Modifier|
|3′ 0″||+2d6||25lbs.||× (1d4) lb.|