Inukasa (5e Race)
From D&D Wiki
|“||Demons! Werewolves with the eyes of demons in the forest!!||”|
Inukasa are humanoid beast creatures resembling anthropomorphic dogs. They are bulkier and have muscular arms and thick necks. Their teeth and claws are sharper than a dog's on average, giving them a more feral appearance. Along their spine is an odd ossified casing that goes down to the tips of their tails. The same material forms horns between their ears, which can grow up to half a foot long. Their ears are pointed and sometimes pierced. Their neck has a thick mane of fur that is sometimes an alternate color. The rest of their body usually is covered in shorter hairs. Inukasa rarely wear much to cover up, usually just preferring underwear. Their eyes look like topaz or emeralds set in the night sky and some who feared those eyes dubbed them devil dogs.
Inukasa are believed to have devilish origins, hence their eyes. The race purportedly was first sighted a few centuries ago and is believed to be offspring between fiends and common beasts of lupine or canine descent. While fiends do not reproduce, they leave some of their energies within the animals that they commit bestiality with. When the animal copulates within another creature that renders it pregnant, they bear and give birth to an inukasa. Inukasa are often almost instantly left to die by their parents due to their different appearance. They will often wander and survive alone, coming into conflict with other animals or even their former pack. Usually, an inukasa will either leave for another habitat or rise to become the most feared animal in the area. The latter usually happens, as they can stand on two legs and are capable of using weapons to fend against simpler beasts. Over time, inukasa found one another and congregated in small settlements within the dark, isolated forests where they were the sole inhabitants. They sometimes have been known to cause trouble and even hunt humans in packs at night, howl bloodcurdling cries at the moon. Some have mistaken them for werewolves before, leading others to believe inukasa are actually fiends infected with some strain of lycanthropy that permanently altered them.
Inukasa are highly social creatures. They may start out in life as solitary hunters, but upon finding a pack, they stay together for life. They are highly territorial and protective of their own. Having been born of a regular animal, inukasa can reproduce amongst themselves. They are known to be largely polyamorous but an alpha male or female usually arises to claim the most mates. Inukasa are known to be intelligent and wily, as well as strong. They have been known to set traps for those that may near their settlement, as well as hunt wayward travelers at night. Villages that breach too close for comfort may be raided by inukasa overnight and razed. This often happens near a new moon or a strawberry moon. These nights are important for inukasa as they believe in a demonic deity who rules them from the moon that demands blood. Inukasa have a preference for human flesh. Simultaneously, however, inukasa are curious about many human aspects of life, as their language and culture.
Inukasa generally have human names, being able to learn Common.
Male: Rexus, Idgar, Varis, Salazar, Farin
Female: Alice, Amafrey, Falone, Kara, Jalana
Inukasas are a race of anthropomorphic dogs who have demonic origins
Ability Score Increase. Your Strength score increases by 2, and your Intelligence score increases by 1.
Age. Inukasas live longer than normal dogs and generally mature and have the same lifespan as humans.
Alignment. Inukasa are led by loyalty but tend towards chaotic alignment.
Size. Inukasa are taller on average than humans and relatively bulkier. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Demonic Eyes. Your eyes and horns give you the feel of a fearsome demon. You are proficient in the Intimidation skill.
Jaws. Your powerfully wrought jaws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier.
Trapper Hunter. Being an intelligent animal, you can set good traps for prey and enemies. You have advantage on Intelligence checks to set traps.
Bulk Up. Channeling into your beast inside and some of your innate demon, you can push your bodily limits to the next level, bolstering your muscles. As an action, the next damage roll you make deals an additional die of damage. This effect is lost if not used within 1 minute. You must finish a short or long rest to use this feature again.
Languages. You can speak, read and write in Common, Sylvan and Infernal.
Random Height and Weight
|5′ 2″||+2d10||130 lb.||× (2d6) lb.|
*Height = base height + height modifier