Incineroar (5e Race)
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|An Incineroar dueling a Torracat as excited onlookers watch.Source|
Incineroars are muscular, bipedal felines resembling a tiger covered in red fur with black stripes, it's arms having three stripes while it's legs have two with black tufts of fur adorning it's shoulders. It's torso, however, is covered in dark grey fur with black stripes. It's face is adorned with large tufts of red fur that extend from its cheeks, with much of its face being red while the upper half of its muzzle and the top and back of its head are black. On it's forehead is a line of red fur that seems to split into a V-shape, running from the top of it's head to the base of it's snout. It's eyes have yellow sclerae and green pupils and on it's head rests two small ears. Incineroar's most prominent feature is what appears to be flames that burn across it's waist, resembling that of a championship wrestler's belt.
Some specimens have been found to have white fur instead of black.
Incineroars, and their litten and Torracat young, originated from the tropical island of Alola.
Interestingly enough, despite being violent, selfish, and very egotistical, Incineroars don't start out this way. When they are Littens, they actually prefer to be left alone and will try to not show emotion. As it grows out and matures into Torracat, however, it will start showing aggression by swiping with it's powerful claws or breathing fire at those unlucky enough to anger it. It is only when it finally becomes an Incineroar that it's violent nature is unleashed. It is believed this is because of all the anger and negative emotions it kept bottled inside during it's youth.
Incineroars don't really have a society to speak of, but they absolutely love fighting. Though they don't live in a pack or a colony, Incineroars will often times seek each other out when they want a good fight. One reason for this is because, despite being violent and willing to pick fights with nearly anyone, they have no desire to fight opponents they finds weak and know they will always find a worthy opponent among it's own kind. When a fight between two Incineroars occurs, it will undoubtedly attract the attention of other Incineroars, who will gather around and cheer for the combatants, eagerly awaiting their turn, although sometimes their fighting spirits get so intense that all-out brawls will occur. This also sometimes occurs due to the fact that these creatures show little regard for those around them, and sometimes an accidental (or perhaps even purposeful) attack on a spectator will cause the crowd to devulge into a chaos brawl.
Sometimes Incineroar will allow other creatures to come and watch their fights, but due to how these battles are known to devolve into chaos, most creatures will tend to avoid them. Although Incineroars love to fight, they also love to win and by using any means necessary. When Incineroars fight, it's no holds barred, and they will use whatever tactics they can to win. Because of this, they've been described as "Heel fighters" due to their dishonorable fighting style. However, despite all this, when they receive the adomiration of children, and while they may hide it by continuing their usual cold attitude, their hearts burn with joy.
Incineroar names are usually Ignan.
Violent, selfish feline pokemon who employ fire and dirty tactics to win their battles.
Ability Score Increase. Your Strength score increases by 2, and your Charisma score increases by 1.
Age. Incineroars mature at around 4 years of age and usually live for roughly 25 years.
Alignment. Incineroars usually lean towards chaotic and neutral alignments.
Size. Incineroars stand just barely under 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of red.
Blazing Claws. Because of your claws, you have a climbing speed of 20 feet. In addition, your claws and affinity for fire are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal fire damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Intimidate. You are proficient in the Intimidation skill.
Darkest Lariat. You gain the Charger feat.
Heel Tactics. You are proficient with improvised weapons.
Heel's Flame. You can cast the hellish rebuke spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Charisma is your spellcasting ability.
Languages. You can speak, read and write Common and Primordial (Ignan).
Random Height and Weight
|5′ 5″||+2d6||175 lb.||× (2d8) lb.|
*Height = base height + height modifier