Iguanodon (5e Creature)

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Large beast (hadrosaur), unaligned

Armor Class 14 (natural armour)
Hit Points 34 (4d10 + 12)
Speed 50 ft.

18 (+4) 16 (+3) 16 (+3) 3 (-4) 15 (+2) 11 (+0)

Skills Perception +6
Damage Immunities poison
Condition Immunities poisoned
Senses passive Perception 16
Challenge 1 (200 XP)

Stance Change. The iguanadon can raise up on two legs or return to four-legged position at any time. While in two-legged position, it gains a +4 bonus on all attack rolls it makes, can deal an extra 3 (1d6) damage with an attack it hits a target with, and has its speed reduced by 10 feet.


Jab. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 14 (2d10 + 3) piercing damage.

Stomp. Melee Weapon Attack: +5 to hit, reach 5 ft., one prone creature. Hit: 14 (2d10 + 3) bludgeoning damage.

Tail. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 16 (2d12 + 3) bludgeoning damage. If the target is a Medium or smaller creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Iguanodon Source

The Iguanodon is probably the most common dinosaur in the world, being able to be found almost anywhere. These Ornithopods are not very picky about what they eat, as they possess an immunity to many poisons found in plants. Iguanodon is very different from the hadrosaurs it is often compared to, Iguanodon prefers to stand and fight attackers as opposed to fleeing. Iguanodon's mortal enemy is the Novaraptor, the two are often found in the same places. Novaraptors will attack Iguanodon, and the Iguanodons will fight back.

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