Iftbiek (5e Creature)

From D&D Wiki

Jump to: navigation, search


Huge aberration, neutral evil

Armor Class 16 (natural armor)
Hit Points 230 (20d12 + 100)
Speed 0 ft., fly 40 ft. (hover)

19 (+4) 12 (+1) 21 (+5) 6 (-2) 12 (+1) 7 (-2)

Skills Perception +5
Damage Immunities poison
Condition Immunities poisoned
Senses blindsight 60 ft., passive Perception 15
Languages understands Deep Speech but can't speak
Challenge 10 (5,900 XP)


Multiattack. The iftbiek makes three bite attacks

Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) piercing damage

Poisonous Gas (Recharge 5-6). The iftbiek secretes poisonous gas in a 30-foot radius. Each creature in that area must make a DC 17 Constitution saving throw, taking 31 (9d6) poison damage on a failed save, or half as much damage on a successful one

A creature with three toothy beaks on long stocks, two on what seems to be the front of the aberration and one on the back. Many tentacles adorn the creature's moist bulbous body. These appendages excrete a toxic, foul smelling gas.

Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!