Icy-Bob (5e Creature)

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Icy-Bob[edit]

Medium humanoid (human), lawful neutral


Armor Class 13 (natural armor)
Hit Points 34 (4d8 + 16)
Speed 30 ft.


STR DEX CON INT WIS CHA
17 (+3) 9 (-1) 18 (+4) 8 (-1) 12 (+1) 12 (+1)

Saving Throws Str +5, Con +6
Skills Athletics +5
Damage Resistances cold, fire
Senses passive Perception 11
Languages Common
Challenge 3 (700 XP)


Nearly Cold Immune. Bob has advantage on saving throws against effects that deal cold damage. If Bob would take cold damage he may reduce the damage by 25 (6d6 + 4) before applying his resistance to cold damage.

Brute. A melee weapon deals one extra die of damage of its type of damage when Bob hits with it (included in the attack).

ACTIONS

Multiattack. Bob makes three melee attacks

War Pick. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) piercing damage.


Icy-Bob is a large human about seven and a half feet tall who has been made so that he can withstand even the most extreme cold.

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