Icy-Bob (5e Creature)

From D&D Wiki

Jump to: navigation, search


Medium humanoid (Human), lawfull neutral

Armor Class 13 (natural armor (bio-gel layers))
Hit Points 34 (4d8 + 16)
Speed 30 ft

17 (+3) 9 (-1) 18 (+4) 8 (-1) 12 (+1) 12 (+1)

Saving Throws Strength + 6, Constitution + 7
Skills Athletics + 6
Damage Resistances Cold, fire
Senses passive Perception 11
Languages Common
Challenge 3 (700 XP)

Nearly Cold Immune. Bob has advantage on saving throws against effects that deal cold damage or are caused by cold and he is immune to effects of exstreme cold all the way down to -85°C/-121°F. If Bob would take cold damage he may reduce the damage by 6d6+4.

Brute. A melee weapon deals one extra die of damage of it's type of damage when Bob hits with it (included in the attack).


Multiattack. Bob makes 3 melee attacks
War Pickaxe. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 4) piercing damage.

Bob is a large human about 7 1/2 feet high who has been made so that he can withstand even the most extreme cold.

Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!