Hyperalert (5e Feat)
From D&D Wiki
Prerequisites: Alert Feat
Constantly being on the lookout for danger has made you alert and overtime your almost paranoia like acuteness has developed into almost a sixth sense granting you the following benefits:
- Whenever you roll an initiative check, you treat a roll lower than 10 on the d20 as a 10.
- You cannot be surprised regardless of if you are conscious or not. While unconscious, you are aware of your surroundings as if you had blindsight up to 30 feet.
- You have a +5 bonus to your passive Wisdom (Perception) score.