Hydronian (5e Race)
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"The Hydronians are a race of small humanoid hydras that are more afraid of humans than they are of the Hydronians."
The hydronians are a bit taller than that of a normal human. They have five dragon-like heads on long muscled necks that spout from the base of the neck at the torso. The necks can be as long as 2' each. The females of the race have slender curving scaly bodies and the males have heavily muscled bodies. The hydronians skin is usually a variant of green in color or can be some shade of gray or black. They have small claws on each of their hands and have dragon-like feet. They also usually have a 3' long tail. Their eyes are usually a shade of yellow, green or blue. They do wear clothing like any other intelligent race but usually need to take extra time to put on shirts.
The hydronians are a race of hydras that evolved from their monstrous cousins as the result of a strange union. A human under the effect of the polymorph spell had been transformed into a Hydra. Another Hydra, who identified the human's form as female, attempted and succeeded in mating with them. When the Hydra gave birth however, her clutch of eggs were too small and looked almost like bird's eggs. At last, the time came for the eggs to hatch, but instead of Hydras, the first hydronians clambered out. Hydronians have continued since through breeding with humans and each other.
Hydronians live is close-knit communities. These groups are normally one huge extended family, created by generations of inbreeding. Hydronians are not immune to the violent disposition of their ancestors, and so sate their thirst for blood in monthly sparring matches. The winner of any sparring match will hold great esteem in the Hydronian community until they are beaten next month. Hydronians train vigorously for these matches, and never allow themselves to be beaten twice. Any Hydronian who proves himself as a great warrior, by winning more than two sparring matches, is elevated to the position of chief in their community. This means that a constant cycle of leadership is in place and that the tribe is never allowed to become complacent.
Most hydronians will take humanoid names or names that sound appealing to them. Hydronians who hold a position of influence or power will rename themselves after a famous Hydra.
Male: Senglo, Markrian, Ganglio, Bronfrian, Krokathar
Female: Sentia, minshila, Drezia, Krilsia, Vizackion
The hydronians are a race of small humanoid hydras that are more afraid of humans than they are of the hydronians.
Ability Score Increase. Your Strength score increases by 2, and Intelligence score increases by 1.
Age. Hydronians reach maturity around 24 years and can live to be over 300 years.
Alignment. The hydronians follow all rules and laws set in place so they are generally lawful.
Size. Usually about 7'5" to 8'5" but can rarely be as tall as 9'1". Your size is Medium.
Speed. Your base walking speed is 25 feet.
Multi-minded. The hydronians have five separate minds and they are linked together as one by a psychic link. You have resistance to psychic damage and advantage on saving throws against being charmed.
Five Headed. The hydronians can see in five directions at once. If you are surprised, you can make a Wisdom (Perception) check. You can use the result instead of your passive Wisdom (Perception) to determine if you were surprised or not.
Bite. Your bite are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Extra Heads. A hydronian has multiple heads, so a blow to one has less chance of causing a crippling wound. You have resistance against weapon attacks that deal critical hits.
Languages. You can read, write and speak Common and one other language of your choice. You are capable of holding five conversations at once.
Random Height and Weight
|Base Height||Height Modifier||Base Weight||Weight Modifier|
|7' 5"||+2d10||189 lb.||× (2d4) lb.|