Human Martial, Variant (5e Race)

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Scales.png This page is of questionable balance. Reason: This has just a bit too much. Normal ASI, but 40 walking speed. You also get a dual-stat AC. Full-on immunity to frightened is also eating a significant part of the race budget, and combined with brutal crit and half orc endurance, this amounts to too much.


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Human Martial[edit]

The highest point of the body that a human being can reach.

Physical Description[edit]

The external appearance is similar to that of a normal human in all respects. But their bodies are full of muscles. It is a body suitable for use in all types of martial arts.

History[edit]

They are the best weapons known all over the world. They used to be an honorable warrior race. but was deceived during the war By allowing the power of the devil to intervene in the body. They go crazy and kill everything in their way. This is because they cannot differentiate between friend and enemy.

Society[edit]

They were a race of famous warriors from the human continent. Because of their terrifying rampage without distinguishing allies from enemies in the war of four hundred years ago. They are therefore hated and feared by all races. Now they live deep in the forest. Some are on distant mountains.

Names[edit]

Male: Regular

Female: Regular

Human Martial Traits[edit]

Ability Score Increase. Your Strength score increases by 2 and both your Constitution and Wisdom score increases by 1. As normal, you can't increase an ability score above 20 using this feature.
Age. They are among the longest living races, remaining in their prime even after over 125 years.
Alignment. After the war, the They decided to not get involved in any more conflicts, because of that your alignment is Lawful Neutral.
Size. They are tall, slender and muscular, with an average height of 5 feet to barely 7 feet. Your size is Medium.
Speed. They are stronger and faster than most of races. Your base walking speed is 40 feet.
Natural Defense. While you are not wearing any armor, you gain a bonus to your AC equal to your proficiency bonus.
Build Different. You count as one size larger when determining the weight you can push, drag, or lift. This doesn't affect your carrying capacity.
Extended Senses. You have trained your senses to the limit and it has awakened your sixth sense. You gain proficiency in Insight and Perception.
Indomitable Will. You refuse to die, showing your dominance as the strong over strong. When you are reduced to 0 hit points you don’t die outright and drop to 1 hit point instead. Once you use this trait, you can't use it again until you finish a short or long rest.
Unwavering Heart. You have experienced many battles, which made your heart overcome the fear. Nothing else will make you feel afraid anymore, even death. You gain advantage on saving throw against frightened condition.
Languages. You can speak, read, and write Common and one other common language of your choice.


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