Human-Thri (5e Race)
From D&D Wiki
This species has 4 arms and tougher skin.
If you look more of your human parent then the changes you now have are an extra set of human arms, tougher skin, and your fingernails are more like claws now. Your eyesight is also slightly better. If you look more of your Thri-kreen parent then you will have more of a big look, larger eyes, antennas, etc.
There are not many Human-Thri in the world. Because there is barely any in the world, there is never more than 1 Human-Thri in 1 place at a time. You normally feel detached from everyone since you are something new.
Ability Score Increase. Your Constitution score increases by 1 and your Wisdom score increases by 1. Your Charisma score decreases by 1.
Age. Human-Thri reaches adulthood in their early teens and lives about a Decade shorter than a Human.
Alignment. They tend towards no particular alignment, but if they do, it would be more chaotic than anything else.
Size. A full-grown Human-Thri stands between 6 to 7 feet tall.
Speed. Your base walking speed is 35 feet.
Damage Vulnerabilities. Cold, Poison
Natural Armor. You have tough skin. When you aren’t wearing armor, your AC is 12 + your Dexterity Modifier. You can use your natural armor to determine your AC if the armor you wear would leave you with lower AC. A shield’s benefits apply as normal while you use your natural armor.
Keen Sight. Human-Thri has advantage on Wisdom (Perception) checks that rely on sight.
Claws. Your claws are natural weapons, which can be used to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of bludgeoning damage normal for an unarmed strike.
Multiattack. Because of your 4 arms, you have the ability to attack with 4 one-handed weapons, or 2 two-handed weapons.
Languages. You can speak, read, and write Common, Thri-Kreen and one other language of your choice.
Made by: RoseHybreed