Horse Shikigami (Jujutsu Kaisen Supplement)
Horse Shikigami[edit]
Large monstrosity (shikigami), unaligned Armor Class 12 (natural armor)
Skills Perception +2 Invisible Force. The Shikigami is entirely made out of cursed energy, meaning it cannot be seen by normal people. Creatures without levels in the Jujutsu Sorcerer class or who cannot see into the ethereal plane cannot see it. Although, if these creatures were in a life and death situation (less than half their maximum hit points), they gain the ability to see the Shikigami. Trampling Charge. If the Shikigami moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 15 Strength saving throw or be knocked prone. If the target is prone, the Shikigami can make another attack with its hooves against it as a bonus action. Magical Weapons. The Shikigami's attacks are considered magical ACTIONSMultiattack. Horse Shikigami makes two attacks with its Hooves. Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 14 (3d6+4) bludgeoning damage.
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This shikigami resembles a horse, big for it's standards, and usually is willing to be a servant of a jujutsu sorcerer as part of a binding vow. |
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