Homeblessed (5e Race)
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"We are scattered, we are few-- and what we’ve been working to protect… It is nearly destroyed. Without it, we are nothing. You are nothing."
Homeblessed are forest dwelling beings, guarding the wooded areas with their might. When a young child wanders away from their parents at a young age, they are sometimes given a blessing by a deity if they roam certain areas of the forest, creating these creatures. They are docile and gentle when met, and typically have a burning curiosity to deviate from the forest they were brought up in and observe things like recent technologies; though it isn’t common for a Homeblessed to stay away from it’s home for too long.
|Art by Thomas Mark Johnson|
Though Homeblessed are more well known for being terrifying creatures looming in the dark forests, they are more likely to be frail creatures covered from head to toe with fragile plants. Since they are alterations of elves and humans, their height, weight, build, hair color, and skin tones vary. However, their skin tone is almost always tinted with green, and they only have one eye.
Homeblessed have rarely deviated from their homes, and do not record their own history. Because of this, not much is known about them. Since they do not often reproduce, their tales and stories are not passed down, either.
Homeblessed live in thick, majestic forests that are guarded by the magic of ancient deities. The forests they dwell in are untouched by outsiders, leaving them isolated for the entire lives unless they choose to leave. Because of this, however, it is rare that Homeblessed will meet another alike themselves. They work independently and have few interests in staying long in a sentient society.
Despite their sex, Homeblessed typically identify their gender as neutral, and their common chosen names show this. They usually only pick first names for themselves, but sometimes follow it with the type of plant that grows on them.
Names: Fikkten, Arroy, Lettlen, Nister, Wioria, Teffle, Calenton, Aroo
Plant: Rose, Peony, Pine, Shiitake, Agave, Sunflower, Birch
The Gods of the forests have blessed children to protect their forests- though most parents see this blessing as a terrifying curse.
Ability Score Increase. Dexterity increases by 2, and Wisdom increases by 1.
Age. Homeblessed live until they die; like many plants do.
Alignment. Homeblessed lean more towards being chaotic, being raised by themselves and having no concept of law.
Speed. Your base walking speed is 30 feet.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Homeland. Your Homeblessed character cannot get lost in forests that have the same qualities as their home forest. They can also guide other characters through.
Blessed. Otherworldly evil beings will recognize your character as deity blessed, and will avoid you rather than provoking you unless they are sure they can beat you.
Magic Touch. There are many plants that grow around the world, and a few will grow rapidly when touched by your character.
Regrowth. If your character is fatally harmed, each death roll only has to be above 8 to succeed. This feature can only be used twice in your character's lifetime; and can be disregarded by the DM.
Languages. Common and 1 other of your choice.
Random Height and Weight
|5′ 0″||+1d6||100 lb.||× () lb.|
*Height = base height + height modifier