Hollow Knight (5e Creature)

From D&D Wiki

Jump to: navigation, search

Hollow Knight[edit]

Medium humanoid, chaotic evil

Armor Class 16 (natural armor, shield)
Hit Points 26 (4d8 + 8)
Speed 30 ft.

16 (+3) 17 (+3) 14 (+2) 13 (+1) 16 (+3) 10 (+0)

Saving Throws Dex +5
Skills Perception +5, Survival +5
Senses passive Perception +5
Languages Hollow
Challenge 3 (700 XP)


Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Hollow Knight

The knights who once, alongside the infantry, held the Cardinal Tower against the Giants, and fought valiantly until the end. They still defend the tower with their lives, despite their hollowed state.

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dark Souls franchise, and/or include content directly affiliated with and/or owned by Bandai Namco. D&D Wiki neither claims nor implies any rights to Dark Souls copyrights, trademarks, or logos, nor any owned by Bandai Namco. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.

Back to Main Page5e Homebrew5e Creatures

Home of user-generated,
homebrew pages!