Hollow Infantry (5e Creature)
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Medium humanoid, chaotic evil
Slam. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
These were once the infantry that held the Cardinal Tower against the tide of Giants, stemming it at that point. They still guard the tower, even in their hollowed state.