Hog Sloth (5e Creature)

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Hog Sloth[edit]

Medium beast, unaligned


Armor Class 16 (natural armor)
Hit Points 13 (2d8 + 4)
Speed 20 ft., burrow 10 ft.


STR DEX CON INT WIS CHA
14 (+2) 7 (-2) 15 (+2) 2 (-4) 14 (+2) 7 (-2)

Skills Perception +6
Senses passive Perception 16
Languages
Challenge 1 (200 XP)


Bear Hug. The sloth has advantage on Strength (Athletics) checks made to initiate a grapple.

Fossorial. The sloth has advantage on Strength (Athletics) checks made to dig.

Keen Smell. The sloth has advantage on Wisdom (Perception) checks that rely on smell.

Thick Skin. If a melee attack deals 15 damage or less to the sloth, it is reduced to 1.

Ultraviolet Dampened. Creatures with Keen Sight roll Wisdom (Perception) checks made to see a sloth with disadvantage and the sloth has advantage on Dexterity (Stealth) checks made to hide from them.

ACTIONS

Multiattack. The sloth makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) piercing damage.

Claws. Melee Weapon Attack: +X to hit, reach 5 ft., one target. Hit: 5 (1d4 + 2) slashing damage.


Although Vulgarocnus got the name "common sloth," the Known World has many smaller mylodonts more deserving of that title given their greater population, such as the hog sloth (Susocnus cleptacellarium "cellar stealing pig sloth"). Like hukolgur, hog sloths are proficient burrowers with both sexes digging complex burrows and, although aardvarks can dig faster in loose soil, hog sloths can reliably dig in much stronger soil for hours without tiring. In addition to this, they also have the strongest noses of any sloth, or any xenarthran period. This combination of traits makes them exceptional at getting into cellars, pantries, and storehouses, at which point they gorge themselves before departing hopefully undetected. An entire breed of dog, the sloth hound, has been bred to keep them out of settlements, although with the thickest dermal armor of any sloth in Kaimere they can be dangerous when cornered and therefore the dogs are really trained to engage. Fortunately, hog sloths are skittish and looking for an easy meal rather than a fight. Despite this habit and the fact they can do similar damage to crops, often the very people who despise them owe to hog sloths the fact they have crop yielding soil at all, particularly those who live in titan gardens, as their digging tills the soil thus promoting floral biodiversity.

Variant: Red River Sloth

The red river sloth (Potamocnus ("river sloth") rhodocheros) are relatives of hog sloths that are found in swamps and lowland forests and prefer to dig their burrows along river banks. Despite this, they are not even semi-aquatic (under how most would qualify it) and only use water for safety, charging into the water when confronted with threats. Like hukolgur they have a reputation for ferocity that is largely misplaced, as the are only really aggressive around their dens and otherwise rely on flight or their dermal armor for defense. A red river sloth mostly uses the same statblock as a hog sloth, except it also has a swim speed of 10 ft. as well as the following trait:
Mud Tunneller. The sloth's burrowing speed is doubled in muddy soil.

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