Hint (5e Creature)
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Small aberration, neutral evil
Saving Throws Dex, Wis, Int
Unseen Strike When a Hint attacks, it does not reveal itself to its target or those nearby.
Sight Vulnerability If a creature that is not a construct or undead spots the Hint in any way the hint dies immediatly.
Stealth Mastery The hint has advantage on all stealth rolls
Glass Shard Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 6) slashing damage.
A creature born from occult ritual. A Hint is most comfortable behind, behind doors, behind walls, and behind you. A creature that can fit under doors and kill with glass. But one which can not survive the gaze of a living mortal.