Herrerasaurus (5e Creature)

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Herrerasaurus

Large beast (theropod), unaligned


Armor Class 13 (natural armor)
Hit Points 37 (5d10 + 10)
Speed 50 ft.


STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 14 (+2) 2 (-4) 14 (+2) 7 (-2)

Skills Perception +4, Stealth +4
Senses passive Perception 14
Languages
Challenge 1 (200 XP)


Forest Camouflage. The herrerasaurus advantage on Dexterity (Stealth) checks made to hide in forest terrain.

Keen Sight and Smell. The herrerasaurus has advantage on Wisdom (Perception) checks that rely on sight or smell.

Relentless Attack (Recharges after a Short or Long Rest). If the herrerasaurus would take damage that would reduce it to 0 hit points, it is reduced to 1 hit point instead and can take a bonus action to move up to its speed and make a bite attack.

ACTIONS

Multiattack. The herrerasaurus makes three attacks: one with its bite and two with its claws. If both claw attacks hit the same creature, the creature is grappled (escape DC 14) if it is a Large or smaller creature and the herrerasaurus doesn't have another creature grappled.

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing or piercing damage.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.


Herrerasauruses are large theropod dinosaurs who hunt down smaller prey before grabbing them with claws to deliver the killing bite. Smaller than bigger therapods, like tyrannosaurus rex, they have developed an undying nature to protect themselves. Herrerasauruses hunt in forests near small rivers or streams, using their green-brown skin to blend in. An adult herrerasaurus with an average of 14-16 feet long and weigh around 450 pounds.

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