Hellspawn Hawk (5e Creature)
From D&D Wiki
Small beast, chaotic evil
Skills Perception +5
Hunter Instinct. The hawk has advantage on an attack roll against a creature if none of the creature's allies are within 5 feet of it. They also have advantage if the creature is within 5 feet of its allies so long as they are incapacitated.
Beak. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) piercing damage.
Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.
Taking its name from its fiendish ancestry as well as leathery wings with flight feathers, the hellspawn hawk fearlessly attacks almost any animal, stabbing it with its dagger-like beak. Hellspawn hawks almost never hunt together, they attack with surprise and the element of fear.