Hecate (5e Deity)

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Hecate[edit]

Alignment. Chaotic Neutral
Domains. Death, Trickery
Divine Rank. Titan


The Half-Elf looked up at the woman before him, despite looking somewhat human, the darkness of her eyes sent a chill down his spine as she approached. "Come now child." Her voice was deep for a woman's, and she extended a hand to the fallen creature. As he took it, he found her grip was tight and her skin was as cold as marble. The realization she was a goddess kicked in too late, Hecate had already led him to the mouth of a portal that could take them who knows where "You've reached your crossroads, but you've been sitting in them for too long. Allow me to guide you..."

A Titan turned Goddess, Hecate is the Greek goddess of Crossroads, Necromancy, Polecats, Snakes, Dogs, and a few other small domains. She tends to be a reclusive goddess, only showing herself to followers who desperately need her help at a crossroad in their life. And her powers in necromancy are limitless for the most part. Hecate herself prefers appearing to those she speaks to as a dark-haired, slender woman dressed in darker robes

'Followers Hecate's followers tend to dress in shades of midtoned blue and white. Most choose to wear their symbol as a necklace or Amulet of sorts, and most grow out their hair to resemble their goddess'. While no particular race or area worships her more than the others, towns in constant turmoil might have a temple dedicated to the goddess.

Followers of Hecate tend to clash with those of gods of death, as their practicing of necromancy tends to clash with say, the followers of the Raven Queen's ideals that death happens when it does and shouldn't be tampered with in any way shape or form. However due to Hecate's nature, each individual follower or in most cases, group of followers who share a temple, have their own ideas on it and when they should use Necromancy.

Followers that have encountered the goddess in person could potentially have Hecate's sight bestowed upon them as a blessing from their goddess. Once per day they can roll a d6 and if it lands on 6, Hecate will send them a vision of a possible outcome of an upcoming event. It can be good, bad, ridiculous, or even barely within the realms of logical, This ability doesn't stack, and the "Next day" for this ability starts at moonrise instead of dawn.

Hecate and Divine intervention. Hecate's interventions are more of an indirect kind, she never directly gives her followers advice, advises them to make one choice or another, or intervenes with her Necromancy. Most of her followers receive visions about what could happen in their dreams. Hecate usually gives two options that are somewhat different from one another for the sake of making the choice easier on her followers, She never shows them events that are too good or too bad, as she feels that would influence their choice on this and that's not her ultimate goal. However, In some cases she's willing to bend this rule if say, the players are on a quest for her.



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