Heart of Fury (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL 1.0a.

Heart Of Fury [Rage]

Your all-consuming fury enables you to continue to fight even when near death.
Prerequisite: Rage 2/day, Base attack bonus +3
Benefit: When enraged, you can continue to act fully when disabled (at 0 hit points) or dying (at -1 to -9 hit points). You do not fall unconscious when reduced to negative hit points and you can take a full action even when at zero or fewer hit points. Taking a full action when at zero or fewer hit points automatically inflicts 1 hit point of damage per round with no chance of stabilization unless healed or treated. You still die when reduced to -10 hit points or less or when the automatic damage is applied and your Constitution is lowered after your Rage ends.
Normal: You can only take a single move or standard action when disabled and are unconscious when dying.
Revised by the Netbook of Feats Review Board
--
Author: Eric D. Harry © Eric D. Harry 2001   This feat is from the NBoF, please see NBoF Credits.
NBoF Balance Rating (0 to 5 Scale)
Overall Purp Pow Port Comp Rule
4.13 5.00 3.67 4.00 3.67 4.33



Back to Main Page3.5e HomebrewCharacter OptionsFeatsRage Feats Padlock.png This page is protected from editing because it is distributed under the OGL. Please discuss possible problems or changes on the talk page.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is a NBoF Feat. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains NBoF material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.
Home of user-generated,
homebrew pages!


Advertisements: