Half-Saint (5e Race)

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Half Sainted[edit]

"The silver haired boy sat in his home, the church was vast with candle light flickering along the walkway. It was beautiful and it was to be his home, but this church did things beyond any evil to the town and the boy himself who now had a mark to remember it. His story is about to begin." - The first sentence of history from another world.

Physical Description[edit]

Half Sainted are misdiscribed in texts as half angelic beings. In truth, they are the sons and daughters of Sainted humans and elves, they are Sainted Half Elves. They are like all other Sainted beings and are are distinguished like other normal half elves. Most have lighter hair colors like silver or even white.


Unlike other Sainted beings, they are not given their title, Half Saints is their name for the thought that they are not fully Sure due to their mix in blood. They are shunned for even existing, being forcefully put in churches when they are born to "make them true Sainted". Many are deemed unworthy of the Sainted title and work for years just to be accepted.


Many take on the society they are raised in, but most famous history shows that many left their churches to adventure and learn from their companions. These Half Sainted are the ones that are praised for being hero's of their time and lifted to the title they truly deserve. Sainted.

Half Saints Names[edit]

Many names are given by the church but the historical beings give their own names when they leave their church.

Male: Arc, Orion, Icas

Female: Ahri, Mira, Ruby

Half Saints Traits[edit]

Half Saints do not share special powers like the Sainted beings they come from. When they leave their church they leave their Sainted powers as well. However their determination for their title gives them powers unlike those before them. Half Saints are the children of Sainted humans and elves who must prove there existence to become Sainted.
Ability Score Increase. While many of the Sainted beings go off their faith and Charisma, the Half Saints go off their mind and willpower to push them to be greater. +2 Wisdom.
Age. Many churches deem adulthood through a coronation at the age of 16. Like all half elves, they live only slightly longer by at most of 10 years.
Alignment. When Half Saints leave their church, they are leaving their lawful ways and move almost always a neutral standpoint, however that is not to say they are always good. Many take their anger out on the churches and remove themselves from good entirely.
Size. While they are filled with many wonders, their stature is something far from special. Your size is Medium.
Speed. Your base walking speed is 30 feet. Many of the Half Saints must do more than just walking on cinders, many must devote years into proving their worth by walking on water. However it is very limited and takes much concentration. You have water walking of half your walking speed, and cannot perform any other action other than moving. To stay above the water you must make a DC 15 Wisdom check at the end of your turn. If you are damaged, you must make a DC 15 Wisdom saving throw to stay above the water. You cannot carry more than twice your weight to use this ability.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Minor Faith. Like all initiates in the church, they practice the arts of magic, you gain a cantrip from the cleric spell list.
Loss of Protection. When Half Saints leave their church, they lose their protection as well, making them vulnerable to necrotic damage.
Saints Shield. It is said that many of the Half Saints could call Opon the their willpower to protect them from harm. As a reaction, they can create a shield that blocks damage equal to your Wisdom modifier(minimum 1). You can do this a number of times equal to your Wisdom modifier(minimum 1) and you regain all uses of this trait after you finish a long rest.
Languages. Through the church many learn Common and Celestial in their studies. While many may think they would learn Elvin, many churches belong to humans and requires them to learn on their own time.

Random Height and Weight[edit]

5′ 4″ +2d10 80 lb. × (2d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

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