Graveler (5e Race)
From D&D Wiki
Graveler are broad stone creatures, normally jumping off cliffs to show that they are more powerful than their rivals, but that normally results in injured graveler. They are, however, a very sturdy pokemon, ready to damage any foes that dare attack them with their 2 large arms, their 2 smaller ones not very useful.
Since they are made of rock and tend to stay still as a defense mechanism, only attacking if seriously threatened, not much is known about these elusive creatures. As for history, we know they did throughout history followed major cataclysms, such as a volcano erupting or an earthquake that wrecks a city. Some think that these catastrophes go ahead of groups of graveler, while others think that they are there to attempt to mitigate the damage or help build back up. No one knows for sure because the towns that graveler help don't talk about their stony helpers.
Graveler are violent creatures, always proving they are better than their rivals, always fighting with each other. If you cross one, you will never be able to calm it down until it kills you or if you do something huge to apologize to them. Some of them are more forgiving than others, and as such are viewed as weak, unfit for things like leadership or combat, and they are often at the bottom of the society's food chain.
Graveler have no gender, for the most part. Many of them may PERCIEVE themselves as one gender or the other based on what they've seen in other races, but most of the time they are simply referred to as "they", unless they specifically request to be treated male or female. They take names based off of nothing really, just whatever they want to be called. For some graveler, that means that they jump from name to name.
Powerful earth elemental, following all the rules of the Musicus Meter rules. ;)
Ability Score Increase. Your Constitution score increases by 2 and your Strength score increases by 2. As normal, you cannot use this trait to exceed your ability score past 20.
Age. Being elementals, graveler are mature at a very young age and don't die until they are destroyed.
Alignment. As they are warriors of the earth, they lean more towards the neutral side of things.
Size. Graveler normally don't get much taller than 3 feet tall. Your size is small.
Speed. Your base walking speed is 20 feet.
Stone Advantages. You have the power of earth elementals. You have vulnerability against cold and water damage, however you have advantage on saving throws against poisoned, and you have resistance against poison damage. Also, once a day, as an action, you can harden your skin to reduce bludgeoning, slashing or piercing damage taken by 1d8 + your Constitution modifier.
Trance. Due to your elemental nature, you do not need to sleep like a human does. Instead, you enter a state of unresponsiveness for 4 hours, your body resting itself and healing itself. After this period is over, you gain the same benefits as a human sleeping for 8 hours.
Earthen Skin. Due to your elemental body, you are completely made of stone. Therefore, your armor class cannot be lower than 15.
Fists of Iron. Your fists are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal bludgeoning damage equal to 1d6 + your Strength modifier.
Rock-Like Appearance. Since you, for the most part, look like a ROCK, you can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
Languages. You can speak, read, and write Common and Terran.
Random Height and Weight
|3′ 6″||+1d4||200 lbs lb.||× (1d6) lb.|
*Height = base height + height modifier