Grail Knight of souls (5e Class)
Grail Knight Of Souls[edit]
Placeholder
<!-Introduction Leader->[edit]
Creating a Grail Knight Of Souls[edit]
- Quick Build
You can make a Grail Knight Of Souls quickly by following these suggestions. First, Strength should be your highest ability score, followed by Wisdom. Second, choose the Haunted One background. Third, choose Persuasion and Religion for your skills.
Class Features
As a Grail Knight Of Souls you gain the following class features.
- Hit Points
Hit Dice: 1d6 per Grail Knight Of Souls level
Hit Points at 1st Level: 6 + Constitution modifier
Hit Points at Higher Levels: 1d6 (or 4) + Constitution modifier per Grail Knight Of Souls level after 1st
- Proficiencies
Armor: Heavy armor, medium armor, Shield
Weapons: Martial Weapons, Simple Weapons
Tools: None
Saving Throws: Strength, Wisdom
Skills: Choose two from Athletics, Intimidation, Performance, Religion, Persuasion, or History
- Equipment
You start with the following equipment, in addition to the equipment granted by your background:
- (a) A martial melee weapon and a shield or (b) Two martial melee weapons
- (a) 5 javelins or (b) Heavy crossbow and 20 crossbow bolts
- (a) Chain Mail or (b) Half Plate
- (a) Priest's Pack or (b) Explorer's Pack
- If you are using starting wealth, you have 5d4*10gp in funds.
Level | Proficiency Bonus |
Features | Soul Energy |
---|---|---|---|
1st | +2 | — | |
2nd | +2 | — | |
3rd | +2 | — | |
4th | +2 | Ability Score Improvement | |
5th | +3 | — | |
6th | +3 | — | |
7th | +3 | — | |
8th | +3 | Ability Score Improvement | |
9th | +4 | — | |
10th | +4 | — | |
11th | +4 | — | |
12th | +4 | Ability Score Improvement | |
13th | +5 | — | |
14th | +5 | — | |
15th | +5 | — | |
16th | +5 | Ability Score Improvement | |
17th | +6 | — | |
18th | +6 | — | |
19th | +6 | Ability Score Improvement | |
20th | +6 | — |
<!-Class Feature->[edit]
<!-Class feature game rule information->
- <!-Use semi-colons for subheaders->
<!-Subclass Feature->[edit]
<!-At <!-insert level-> level, you chose a <!-insert name of subclass feature i.e. path, archetype, discipline, etc.->. Choose between <!-list the subclass options->, <!-all/both-> detailed at the end of the class description. Your choice grants you features at <!-insert the level when subclass features begin-> and again at <!-list all the levels the class gains subclass features->.->
Ability Score Improvement[edit]
When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.
<!-Class Feature->[edit]
<!-Class feature game rule information->
<!-Class Option 1->[edit]
<!-For subclasses introduce this class option here->
- <!-Class Feature->
<!-Class feature game rule information->
- <!-Class Feature->
<!-Class feature game rule information->
- <!-Class Feature->
<!-Class feature game rule information->
<!-Class Option 2->[edit]
<!-Introduce this subclass here->
- <!-Class Feature->
<!-Class feature game rule information->
- <!-Class Feature->
<!-Class feature game rule information->
- <!-Class Feature->
<!-Class feature game rule information->
Multiclassing[edit]
Prerequisites. To qualify for multiclassing into the Grail Knight Of Souls class, you must meet these prerequisites:
Proficiencies. When you multiclass into the Grail Knight Of Souls class class, you gain the following proficiencies:
Back to Main Page → 5e Homebrew → Classes<!-greatly religious and/or heroic class primarily using weapons with a hint of spellcasting or similar features-><!-gets ability from a separate source, often doesn't have spellcasting->