Goose (5e Race)
From D&D Wiki
Geese are usually small, white feathered birds with orange beaks and webbed feet. There is the Canadian variant which has brown feathers, with black a beak and feet.
These feathered fiends have existed for longer than written history can tell, but have always had an unquenchable hate for humanoids.
Geese often group into flocks to form hunter/gatherer communities but eventually work towards picking off of nearby civilization. They usually mimic ranks shown in the Japanese Yauza and most other well known mafias.
Geese usually only have one name which isn't distinctive of ranking or age, however a goose might have been gifted a nickname by nearby civilizations that have been tormented by one.
Male: Yтка, Tank, Slate, Milo, Barley
Female: Whitey, Patches, Schimu, Chicory, Bengnit
Small chaotic birds with a fury against all humanoids.
Ability Score Increase. Your Charisma score increases by 2 and your Dexterity score increases by 1.
Age. Geese mature at around 5 months and live from around 10-25 years.
Alignment. Geese are evil in nature and rarely deviate from such.
Size. Your size is Small.
Speed. Your base walking speed is 25', while swimming speed is 40', and your flying speed is 50'.
Fearless. You are immune to the Frightened condition.
True Tormentors. You have expertise in intimidation.
Honk. You can use an action to honk, causing every creature within 60' to make a con save with a DC of 15. On a success, they are unaffected, on a fail, they have the frightened condition for 1 turn. Creatures that have already made this save within 6 hours are unaffected by it.
Barbed Tongue. Through pure willpower and hatred you have grown teeth on your tongue. Unarmed attacks with your beak deal 1d4+str piercing damage.
Bane of the long neck. Unarmed attacks have reach 5', but when grappled from the neck you have disadvantage to escape.
Languages. You can read and understand Common, Abyssal, and Infernal but cannot speak them.
Random Height and Weight
|2'6"′ 28'″||+1d4||3 lb lb.||× (x1d4) lb.|
*Height = base height + height modifier